How do I test multitouch on a Mac?

Hello fellow GameSaladdudes and -Dudettes (or so),

Planning a game with GameSalad at the moment. After detecting 1 to 5 fingers touches a tablet or smartphone (IOS) an actor 'glued' to that specific finger and will follow it and disappears after release.

But how do I test the Multitouching part on a Mac Air? Could I pre-test on a device without submitting it for publishing?

Thanx, for all your support!

Vinchante
The Netherlands

Comments

  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    edited April 2013
    You cant.. Not Easily anyway not without an input device.
    Yes you can pre-test by using the GameSalad viewer or a test flight connected up to an external device.
    Information on testflight is here: http://gamesalad.com/blog/salad-solutions-beta-testing-your-game-with-testflight
    Information on GameSalad viewer is available here; http://forums.gamesalad.com/discussion/33447/-installing-the-gamesalad-viewer-on-your-device-video-by-tshirtbooth

    Hope this helps - Good luck.
    LD
  • ElfizmElfizm Member Posts: 489
    Or get a touch screen windows computer ;)

    Or follow the above advice, basically you have to sign up to be a dev ($100) and that gives you access to put stuff on your device. Your not actually publishing anything to the stores, but GameSalad does require you to publish your game, hence the publish button. It just runs through the server and gives you your package. Which pretty cool.

    Then use test flight which the info is found in the above links.

    Hope that helps :)
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Yep and without testing I wouldn't be so sure you got the multitouch working. It's harder than you think. You'll see when you test it.
  • VinchanteVinchante Member Posts: 5
    Was allready planning to join up for dev. Thanx for the info and fast help!

    @elfizim promise to you: if I buy a touchscreen Windows computer you'll get my car ;)
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