You can animate using the change attribute behavior and a loop. Create all the components elsewhere, use gamesalad to control the events in the animation. Its not exactly easy, but its not hard. not having consistent frame rates is the hardest part, and it only effects things that are time dependent (like lip syncing). Just to clarify, if you dont have the ability to animate yourself using other software, then gamesalad wont help. But it is possible, just not the way most people would like to see it. A "Play Video" behavior would be cool, but doesnt exist.
Comments
Not at this time, sorry.
Create all the components elsewhere, use gamesalad to control the events in the animation.
Its not exactly easy, but its not hard.
not having consistent frame rates is the hardest part, and it only effects things that are time dependent (like lip syncing).
Just to clarify, if you dont have the ability to animate yourself using other software, then gamesalad wont help. But it is possible, just not the way most people would like to see it.
A "Play Video" behavior would be cool, but doesnt exist.
http://forums.gamesalad.com/discussion/44707/timers-are-for-chumps-gs-optimization-tips
- Thomas