would it be possible to make angry gran in gamesalad

JordeyyJordeyy Member Posts: 409
edited April 2013 in Working with GS (Mac)
i dont think its possible but im wondering what everyone thinks


Comments

  • SolarPepperStudiosSolarPepperStudios Member Posts: 754
    Definitely possible. All you need are a couple random spawners and some rules based on touch.
  • JordeyyJordeyy Member Posts: 409
    @Utveckla_Games i have changed the game now cause im wondering about this one
  • SolarPepperStudiosSolarPepperStudios Member Posts: 754
    @Jordeyy What game did you change and how far along were you?
  • JordeyyJordeyy Member Posts: 409
    @Utveckla_Games i meant ive changed what game i would like to see if i could make ?

    now its angry gran run
  • pinkio75pinkio75 Member, PRO Posts: 1,221
    edited April 2013
    i think that this is a 3D game, GS is a 2D engine...
  • ShmirlyWhirlShmirlyWhirl Member Posts: 189
    Yeah, the 3D is the only thing you can't do.

    But the gameplay features are no problem.

    I think I've seen a Temple Run style template around, and this game pretty much seems to be Temple Run.
  • pinkio75pinkio75 Member, PRO Posts: 1,221
    yes, only 2D or fake 3D, but the result can be the same
  • JordeyyJordeyy Member Posts: 409
    @pinkio75 how would i do fake 3d ?
  • ShmirlyWhirlShmirlyWhirl Member Posts: 189
    That perspective would be difficult to accomplish in GameSalad.

    A top down 2D project would probably be better, as well as result in less hair-tearing-out moments.

    Then again, I don't touch art with a ten foot pole. Perhaps it could be easier if you've had a lot of practice with perspective drawing.
  • pinkio75pinkio75 Member, PRO Posts: 1,221
    You can render the object and the character in a prespective like angry run,i Saw one game with this tecnique in GS, it's a futuristic runner game but i don't remember the name, any way the best solution is a top view game.
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