Move To / Interpolate bugs in 0.10.2 beta

HappyKat78HappyKat78 Member, BASIC Posts: 173
Hi Guys,

Is anyone else have issues using the Move To or Interpolate commands in the latest beta? I'm finding that most of the time that the actor isn't stopping at the desired coordinates and then when I go back in to review the code the X and Y positions have reverted to 0. Sometimes the code is the same too but the actor still doesn't stop at the desired coordinates. Randomly it sometimes works (without altering code) but not usually.

Is this a known bug?

Cheers!

HK

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    I'm seeing a lot of problems where expressions I've entered and saved (green check mark) revert to 0 over and over.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Yep I notice if you click the box and it doesn't close and you have to click it again it will revert to blank or 0. When you click the check and it closes first time you're good.
  • kinzuakinzua Member Posts: 554
    yep .. thats an issue. Just go back... Come back to the same place and write in your stuff again.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Okay so here is what I have found. If after you type in or add your expression hit return or enter then click the expression editor checkbox. This seems to ensure the expression stays and is entered.
  • HappyKat78HappyKat78 Member, BASIC Posts: 173
    Assume these things get fixed though so we don't have to keep remembering to do things in a special way? It's like having a new car and saying it only steers properly if you kick the front tires every morning before you drive! ;-)
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Yep, @codewizard is on it. This is why I agree with him that they need to debug before they add more features.
  • UtopianGamesUtopianGames Member Posts: 5,692
    Yes if you press return after you enter the expression it seems to work ok.

    I hope gs fix this because it's a little annoying at times.

    Darren.
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    I've experienced this, too. Thought it was me at first. Hope it gets fixed soon!
  • BenMakesGamesBenMakesGames Member Posts: 85
    I've been experiencing this problem too. I was using waypoints based on tshirtbooth's tutorial, it was working fine until the update, now the actor just stops randomly between points. I just spent about 17 hrs trying to fix what I thought was a problem with my code.
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