New Platform Poll

Team6LabsTeam6Labs Member Posts: 541
edited April 2013 in Working with GS (Mac)
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Comments

  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    Would love XBLA, But it's quite expensive :L
  • mounted88mounted88 Member Posts: 1,113
    Would love XBLA, But it's quite expensive :L
    Do they charge to publish a game? I've never looked into it in detail.

    I thought we already could do Facebook with HTML 5 and windows phone am I wrong on that?
  • TheGabfatherTheGabfather Member Posts: 633
    Windows Phone!

    Would love to utilize the free WP certificates we got from Microsoft last year :))
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    edited April 2013
    @mounted88 - You have to be AAA to publish to XBox I believe.
    - Thomas
  • SocksSocks London, UK.Member Posts: 12,822
    Gameboy.
  • RPRP Member Posts: 1,990
    XBLIG (Xbox Live Indie Games) does not require AAA status/product.
    Check out XNA game studio/express.
  • mounted88mounted88 Member Posts: 1,113
    I was gonna say its indie why would you have to be AAA thanks @RP
  • imGuaimGua Member Posts: 1,089
    edited April 2013
    OUYA or PC
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Windows 7, Windows XP
  • ElfizmElfizm Member Posts: 489
    Facebook- that feeling you get when people get spammed to play your game- there is no other feeling in the world to compare it to!

    Or Xbox,
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Windows phone has a minimal market share I would say HTML export without arcade.
  • JarrenHJarrenH Member Posts: 206
    Windows phone has a minimal market share I would say HTML export without arcade.
    HTML export with custom screen size would be awesome...
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    other... I'd love full html5 export!!! :)
  • 3itg3itg Member, PRO Posts: 382
    edited April 2013
    XBLIG is $99...
    http://xbox.create.msdn.com/en-US/home/faq/xbox_live_indie_games
    But I would prefer they adopt more global things before shooting for more specific platforms.
    I picked xbox because it would introduce gamepad based inputs + joysticks.
    If this were implemented in a global fashion, this could pave the way for PS4, Ouya, or even Bluetooth based android gamepads.
  • 3itg3itg Member, PRO Posts: 382
    edited April 2013
    They new blackberry OS has a desktop app that you can put in an unsigned apk, and it will spit out a BB app, ready to be signed (a .BAR file).
    You can use these tools to help verify that your app is compatible with the BlackBerry platform, repackage your app as a compatible BAR file, and sign your app so that it can be distributed through the BlackBerry World storefront.
    So GS doesn't technically support BB, there isn't really anything stopping you from putting your games there.
    GS already provides an unsigned APK, so there isn't really anything more to do on their end.
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    I take back my vote. We need DOS.
    - Thomas
  • GraphicWarehouseGraphicWarehouse Member Posts: 927
    Blackberry is awesome because of their offers, a month ago they promised your app would make 10k per year and they would split the difference.

    But....

    Xbox Live is more profitable and as 3tig pointed out you already can try to put your games on bb which I wish I thought of a month ago :D
  • TioJavyTioJavy Member Posts: 26
    Ouya would be nice... when i test my games on the tv using a ps3 controller and my sony phone via hdmi, its great and runs perfectly. I think gs games would run perfectly fine on the ouya.
  • SolarPepperStudiosSolarPepperStudios Member Posts: 754
    Well, I voted for Xbox but I didn't think about the other. Here is my wish list for platforms:
    Nintendo Wii (U)
    Nintendo (3)DS
    GameBoy (Way to go @Socks !)
    MS-DOS (version 3.1 :P )
    Ouya
    PlayStation
    Steam
    iPlay (Apple's new gaming console)
  • MSEagle2MSEagle2 Member, PRO Posts: 98
    They new blackberry OS has a desktop app that you can put in an unsigned apk, and it will spit out a BB app, ready to be signed (a .BAR file).
    You can use these tools to help verify that your app is compatible with the BlackBerry platform, repackage your app as a compatible BAR file, and sign your app so that it can be distributed through the BlackBerry World storefront.
    So GS doesn't technically support BB, there isn't really anything stopping you from putting your games there.
    GS already provides an unsigned APK, so there isn't really anything more to do on their end.
    The android package cannot use certain android features. The 2 projects I tested used those features and the converter said it was impossible to proceed. So no, we don't have BB support.
  • kolabokolabo Member Posts: 240
    HTML with tables and custom screen sizes. :)
  • CircleTimeCircleTime Member Posts: 84
    edited May 2013
  • SolarPepperStudiosSolarPepperStudios Member Posts: 754
    @uptimistik I would LOVE that! @CodeWizard needs to implement that! One question though: Would they make it at the HQ or would you print it?
  • CaptFinnCaptFinn Member Posts: 1,828
    So is this thread a way to tell GS what direction to go next?
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    So is this thread a way to tell GS what direction to go next?
    No, not really. This is just a poll by a member of the community. Although, GameSalad has a history of listening to the communities input. :)

  • CaptFinnCaptFinn Member Posts: 1,828
    Seems like a up and coming game making software would have talked to a up and coming game platform like OUYA. But that never went anywhere.
  • UtopianGamesUtopianGames Member Posts: 5,692
    No option for neo geo? :)

    Darren.
  • YoRoosterYoRooster Member Posts: 159
    I quite like the whole Windows phone interface cause it's been bold enough to try something a little different.

    @DeepBlueApps.com Neo Geo would be awesome!!! Shame the Neo Geo X Gold turned out pants! I still wanted one just for the console dock :D
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    @Utveckla_Games - You do realize that the iPlay was a joke? (A very funny one at that.) Just checking :P
    - Thomas
  • LuckyLurcherLuckyLurcher Member Posts: 344
    Atari ST?
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