Universal binaries questions

DuesDues Member Posts: 1,159
edited May 2013 in Working with GS (Mac)
I have a couple of questions i hope you guys can answer.

1. Is it possible to make universal binaries work properly if I have an oversized scene? Right now i does not work at all with my 3072 size scene.

I have tried it on a normal 1024x768 and that works fine.

Im using this method:



2. I have set up so that I can throw my actor, how do I make it register touch properly?
Here is my code

image

This is what happens when Im using universal binary and test on iPhone 5 and 4:

http://img845.imageshack.us/img845/1191/29624436lkrzvjlydppbiblcwic.mp4

Comments

  • DenimSharkDenimShark Member Posts: 192
    look for any touch.x and touch.y calls and add camera.origin.x and camera.origin.y to each respectively.
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