problem jump

tiestotiesto Member Posts: 122
hello
my actor when He collide with a wall actor can't jump I don't know why
I need help
thank you.

Comments

  • shebhntshebhnt Member Posts: 74
    Are you trying to make it so you can wall jump? Or is it that when the actors touches a wall he stops jumping all together?
  • tiestotiesto Member Posts: 122
    I'm trying to make it so I can wall jump
  • shebhntshebhnt Member Posts: 74
    The hard part is that I don't know your set up. I would assume that currently you have some way that checks that the player is on the ground before you allow it to jump?

    The thing is you need to have the actor check if it is touching a wall. You can do this by setting up a rule with the check to see if it is colliding or overlapping an actor with a certain tag. Give your wall a "wall" tag and then tell it that if it is touching a wall and whatever jump button you have set up is pressed then activate whatever method you are using to make the actor jump.
  • tiestotiesto Member Posts: 122
    yes but I think that my actor will only jump when he collide with wall tag.
    what I want is that my actor can also jump without touching the wall tag.
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    @PaxPax, thanks for the plug. :)

    That tutorial doesn't specifically cover wall jumping but I'm sure the concepts could be applied to get wall jumping to work.
  • PaxPaxPaxPax Member Posts: 106
    @PaxPax, thanks for the plug. :)

    That tutorial doesn't specifically cover wall jumping but I'm sure the concepts could be applied to get wall jumping to work.
    Yep, I here yah.

    Your tutorials have helped me tremendously...I feel like a stalker on your site at times.


    Thanks so much!!!

    cheers
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    LOL, wish I had time to post more. I hate when work gets in the way of fun!!! :)
  • tiestotiesto Member Posts: 122
    edited May 2013
    sorry for late
    I don't want to change my actor configuration:
    my actor run configuration:
    timer every 1s
    constrain self motion linear x
    to self motion linear x+2
    I have the same jump configuration as in the site.
    so I don't know why it doesn't work

    my wall configuration
    restitution 0
    movable uncheck
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