Pause Function
I've looked over questions and discussion threads related to the Pause function but I haven't been able to get a concrete answer. I find that when I create a pause button, there is a significant delay in it's execution. Sometimes I have to repeatedly tap the button to get it to execute. I recently download a game from another (more experienced) GameSalad developer and I notice the same delay. Can someone weigh in on this and maybe clue me in to some workarounds? Thanks so much in advance.
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Braydon_SFX Posts: 9,273

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Braydon had posted this video: