Moving other actors on the scene
This maybe a simple thing to do but I can't seem to find an answer or determine how to do it. What I would like to do is spawn a new actor (which I have done) and then from another actor (button) have that rotate the first actor 90 degrees. What I can't seem to determine is how to access a spawned actor in a scene like in js executing a getElementByID type of function. Is there a way to do this or do I need to find another way by using scene flags and reacting to that?
Comments
http://www.jamie-cross.net/?portfolio=gamesalad-simple-touch-controls
These controls move an actor around the screen but it would be simple to use the same concept to control an actors rotation.
The way you do this is by using a global variable, e.g. game.firstActorRotation. In the button actor, you change or constrain the value of game.firstActorRotation and then in the spawned actor, you have a behavior (no rule) that constrains self.Rotation to game.firstActorRotation.
Thanks again for the example.