Coming soon... HISTORY FIGHTER by Headrush Games and Ice Cap Publishing!

frankcoofrankcoo Inactive, Chef Emeritus Posts: 3
edited July 2013 in Announce Your Game!
The battle for all of history starts now…

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Introduced at the Rooster Teeth Expo last week, History Fighter lets you take part in a world where historical figures take center stage in a comicbook style battle royale - one beat-down at a time. Join icons from throughout history as they vie for control of time itself with amazing card battles based all over the globe.

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Tan Tran as Nikola Tesla versus Regina Babson as Al Capone at RTX

Tesla vs. Edison. Capone vs. Gandhi; grudge matches and battles that span the ages are at your fingertips – and your cards hold their fates!

https://www.youtube.com/watch?feature=player_embedded&v=tTEH2eY5NVQ


History Fighter brings incredible characters from history to life with a design style all its own. Unleash Tesla's death ray to take down opponents! Let Poe send forth the ravens to make your opponents NEVERMORE! And don't forget Al Capone's twin-tommy guns, bringing a bit of "St. Valentines greetings" to your foes. Don't believe us? Take a look at some incredible concept and production art:



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Other great features include:
  • Exciting single and multi-player card game mechanics
  • Collectible heroes, minions, and relics
  • Episodic, story-driven gameplay
  • Cross-platform - play anytime, anywhere
  • Special powers and upgradeable heroes
  • Ranked multi-player and tournament play

Ice Cap is also bringing out tons of new features to make History Fighter stand out even further – asynchronous multiplayer, custom fonts and sound/music by expression. Best of all, once History Fighter is released, these features will be made available to the GameSalad community.

Headrush Games joins a growing list of studios publishing with Ice Cap Games - GameSalad's premiere publishing arm that brings our developer community design&development, game promotion, distribution and marketing using Ice Cap's powerful network. We will soon be taking additional title submissions!

Visit Historyfighter.com to sign up for more updates!

Cheers,
The GameSalad Team
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Comments

  • FajlajpFajlajp Member Posts: 666
    Looks awesome!!! :)
  • SingleSparqSingleSparq Member Posts: 1,339
    That. Is. Brilliant! You've got a whole history of characters to create from, why has no one thought of this before? Why didn't I? I'm pretty interested on what Gandhi's fighting technique is since, well he was against fighting.
  • POMPOM Member Posts: 2,599
    Cheers guys its looks amazing !
    Glad to see the new multiplayer feature will allow us to build Card Battle games :)

    Roy.
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    @SingleSparq Pass-a-fist or Naan-violence?
  • floydianspiralfloydianspiral Member, PRO Posts: 308
    does play sound/music by expression mean we'll be able to call sounds from a table cell?
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    in theory, yes, by using the tableCellValue function.
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Look's fantastic! Nice work!
  • -Timo--Timo- Member Posts: 2,313
    looks really amazing!!! :D
  • BoomshackBarryBoomshackBarry Member Posts: 712
    Awesome idea, I wish I thought of it :)
  • GOG_GamesGOG_Games Member Posts: 130
    Amazing! Why haven't I thought of that!? :-O 3:-O
  • TimeTime Member Posts: 113
    I'm working on a game similar to this.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    You had me at multi-player.
  • HalfBakedProductionsHalfBakedProductions Member, PRO Posts: 248
    This looks awesome :D
  • TokuharaTokuhara Member Posts: 94
    lol, Einstein is Goku's grandfather!
    Looks awesome!
  • LoungeGamesLoungeGames Member Posts: 86
    Was this made in GameSalad?
  • SingleSparqSingleSparq Member Posts: 1,339
    @loungegames yer kidding right?
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Yes LoungeGames. And it is still being made in GameSalad.
  • kinzuakinzua Member Posts: 554
    Holy mother of all superheroes.. all ships drop anchor.. this one's a winner.
  • CodeWizardCodeWizard Inactive, Chef Emeritus Posts: 1,143
    edited July 2013
    Our first game to have async multiplayer in it! So cool... Go @CodeMonkey and team!
  • GOG_GamesGOG_Games Member Posts: 130
    Yep! I can't wait to see the whole game! Go @CodeMonkey and the rest!
  • jorkosjorkos Member, PRO Posts: 353
    I don't quite get it, does GS want to be a game studio or a platform provider? I've never seen a company do both in this fashion. I just worry that they'll stop providing the platform service at some point......then what? Are internal resources focused on the platform or building games?
  • Bad wolf GuyBad wolf Guy Member Posts: 206
    I think it's great that GS makes games. Because it give them greater insight as to how developers develop. They actually have experince in it and can tell what needs to be fixed ect with designs or features. It looks very cool :)
  • goliathgoliath Member Posts: 1,440
    Yeah that looks pretty amazing. I can't wait to hear more and thanks for sharing this! Can we get this as a template when you're done?!
  • BBEnkBBEnk Member Posts: 1,764
    I don't quite get it, does GS want to be a game studio or a platform provider? I've never seen a company do both in this fashion. I just worry that they'll stop providing the platform service at some point......then what? Are internal resources focused on the platform or building games?
    Epic games does it very well.

  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    @jorkos It's my job to be focused on building games. Its been that way for a while. Check out the GameTeamOne templates, published games, etc. It pushes the engine, and helps find where improvements can be made.

    @goliath since it is a CCG, there are a lot of specific gameplay that I can not share in a template. Although, I could maybe chop out specific parts and make those available on Marketplace. e.g. Deck Management, dynamic animations, etc. But it may be a while before that happens because of the special features in it.
  • FajlajpFajlajp Member Posts: 666
    When do you think this will be released?
  • ChobbifaceChobbiface PRO Posts: 491
    edited July 2013
    Look forward to this! Reminds me of this:



  • PBEmpirePBEmpire Member Posts: 676
    Wow! Very cool stuff indeed!
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Looks great! Ah, leave it to someone to ruin it by complaining. I need to project happy thoughts [-O<
  • quantumsheepquantumsheep Member Posts: 8,188
    I used to make my own CCGs for my friends and I about 15 years ago! (with photocopied comicbook art, descriptions, rules etc etc pasted onto actual cards!)

    Was a lot of fun!

    Looking forward to this - big fan of history here!

    QS =D
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