Changing Hero Image
Hello all,
So im making a small rpg ish hero scene where the hero levels if you train or fight.
It's all going quite good so far, the leveling and xp goes fine.. but..
I want the hero image to change if level goes up by level.
So i did this:
When Game.Level is 1, change image of actor to: imagelvl1.
So.. after leveling to level 1 the image of the actor does change.. but only for 0,1 second and it goes back.
I didn't put a timer on it or anything, anyone who knows why??
So im making a small rpg ish hero scene where the hero levels if you train or fight.
It's all going quite good so far, the leveling and xp goes fine.. but..
I want the hero image to change if level goes up by level.
So i did this:
When Game.Level is 1, change image of actor to: imagelvl1.
So.. after leveling to level 1 the image of the actor does change.. but only for 0,1 second and it goes back.
I didn't put a timer on it or anything, anyone who knows why??
Comments
If i put the animation off.. it does work.
How can I make it work with the animation on??
EDIT: Done it. Had to put the animation off, and since im working with an integer,
Made: if game.herolevelimage = 0, change image in: imagelevel1 + an animation, which does work!