changing velocity of an actor

Hi. I'm trying to figure out how I can change the velocity of an actor depending on where it is clicked. It's a ball being kicked up and I want it to get kicked straight up if its clicked in the middle and kicked to the opposite side if it is clicked on either side. Thanks.

Comments

  • KevinCrossKevinCross London, UKMember Posts: 1,894
    edited August 2013
    This project will give you what you need: http://www.kevincross.co.uk/?attachment_id=55

    You did also ask this question a day or so ago
  • hockeykyle10hockeykyle10 Member Posts: 8
    Thanks but I have absolutely no need for coding. I don't know how to write code nor do I think this software even allows you to use it. I was looking for a way to do it with the actual software.
  • WingmanappsWingmanapps Member Posts: 458
    Its not "code" - rather logic behavioral modification.

    So you have to put in some values here and there. But its very little compared to other tools
  • KevinCrossKevinCross London, UKMember Posts: 1,894
    @hockeykyle10 the zip file on the link contains a GameSalad project which you can open in GameSalad. It shows you the basics needed to kick a ball and keep it up.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Yes GameSalad has code it's logic based code. It's very similar in theory to the old basic code structure. What GS eliminates is the need to learn function calls and the proper syntax but you still need to know how to build expressions and use operators.
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