Publishing for iPhone (adHoc)
Hey guys,
I'm trying to make an adhoc version of my game cause my gsviewer keeps crashing at one particulary scene.
I've never published before, but I saw Tshirtbooth's DIY and readed the tutorial on the GameSalad website.
When I hit publish, I only fill in the category iPhone, cause my game is iOS only, that's right right? (i don't have to fill in the Android and HTML5 thingies right?)
Then when I completed the questionlist i press GENERATE.
It gives me the following message:
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In order to download the executable file for your game, you will need to complete the form shown here. After your game has been pubished to an App Store, be sure to fill in the App Store URL to promote your game on Arcade.
X
Your app was queued for generation on Aug 26 at 11:14 UTC. It may take a couple of minutes - why not go brush up on your knowledge of GameSalad while you wait?
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From this message I take it I am queued, but how long does this queue take? I have been queued for an hour now and nothing happends.
What do I do wrong?
Best regard and help needed please.
I'm trying to make an adhoc version of my game cause my gsviewer keeps crashing at one particulary scene.
I've never published before, but I saw Tshirtbooth's DIY and readed the tutorial on the GameSalad website.
When I hit publish, I only fill in the category iPhone, cause my game is iOS only, that's right right? (i don't have to fill in the Android and HTML5 thingies right?)
Then when I completed the questionlist i press GENERATE.
It gives me the following message:
========
In order to download the executable file for your game, you will need to complete the form shown here. After your game has been pubished to an App Store, be sure to fill in the App Store URL to promote your game on Arcade.
X
Your app was queued for generation on Aug 26 at 11:14 UTC. It may take a couple of minutes - why not go brush up on your knowledge of GameSalad while you wait?
========
From this message I take it I am queued, but how long does this queue take? I have been queued for an hour now and nothing happends.
What do I do wrong?
Best regard and help needed please.
Comments
Now I downloaded it, dragged into my iPhone applications in xCode (where only GSviewer is now), and somehow, it's asking, while it's name is completely other dan GS viewer, to replace GSviewer with that. After 10 draggings to try and set it up beside GSviewer and still giving me the sign to replace I replaced GSviewer with my signed new app.
Now the name of GSviewer changed in the name of my betagame, but the icon is still from GSviewer, and if i start my betagame up on my device (iPhone4) somehow it opens the loading screen of GSviewer and then closes again (error).
OMG.. i am starting to get really sick now haha.. and i lost GSviewer now apparently, and my publishing went maximum wrong.
How can it be my published game wants to overwrite GSviewer, something to do with same profiles or something?
App ID?
Unique bundle identifier?
Provisioning Profile?
The problem was.. I had the same bundle identifier to both GSviewer and my app..
Thats were it went wrong!!