visible on/off issue!!!!!! please advice me..
Hi! GS developers~~~
Today i found one problem during my working!
I made rule like this....
If actor2 is overlaps or colides to actor1
then (change attribute)actor2's visible is false.
I want to make to visible "on/off" use the "true/false"
But.... there is no change.
Anyone who knows this issue?
Today i found one problem during my working!
I made rule like this....
If actor2 is overlaps or colides to actor1
then (change attribute)actor2's visible is false.
I want to make to visible "on/off" use the "true/false"
But.... there is no change.
Anyone who knows this issue?
Comments
Hi @fox2
As @KevinCross suggested, but as I wrote an answer half an hour ago, then my rubbish ISP decided to go offline...yet again... I'll still post it... :-)
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There are a few attributes in GS that can't be changed at runtime (even though they can be accessed via the attribute browser) ... and Visible is one of those.
So you could do a couple of three things, when you want the actor invisible, change its Alpha to 0, move the actor off-screen, or even (a bit drastic though) replace it with an actor that has Alpha as zero. Hope that helps. :-)
I was reworking to use alpha instead of visible attribute.
I just wondering for what kind of attribute can't be changed at runtime.like visible attribute.