Sort of antialias on Mac Creator

BasGoodboyBasGoodboy Member, PRO Posts: 310
Hey all, I am making my game with 'pixelart', which means I just pixelate my graphics pixel by pixel (sort of),
on Windows creator it all looks very smooth only on Apple Creator I noticed many graphics being kinda anti aliased (smooth edges), which is not what i am aiming for.

Any ideas on this?

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    edited August 2013
    Are you enlarging your graphics once you've imported them into GS? If so they are probably looking soft/anti aliased because of that. Import them at the actual size they will be displayed.
  • BasGoodboyBasGoodboy Member, PRO Posts: 310
    I did that! And when I drag my actor to the stage, I see the dragging actor supersharp, but when I drop the actor it's a little anti aliased/blurry and not as sharp as the original actor/dragged actor. I didnt enlarge or smallen the actor.

    Any ideas?
  • BasGoodboyBasGoodboy Member, PRO Posts: 310
    Got it, cruised the forums a bit and noticed my actor is 56 x 127, if i change it to 56x128 everything is fine! Everyone should use even pixeled actors.
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    That was going to be my next comment, glad you got it sorted.
Sign In or Register to comment.