iOS Veiwer causing random actor locations

CobraBladeCobraBlade Member Posts: 97
Now with iOS 7 and the latest iOS Veiwer (and GS build), I've run into an issue I've never had before. Some of my background actors, like ladders, etc. are scattered randomly through levels, rather than at their proper coordinates. Anyone else experience this? Still looks fine in Creator... so may be an iOS Viewer issue.

Comments

  • DeepBayGamesDeepBayGames Member Posts: 93
    I've just experienced a similar issue. My game looks fine when run in preview mode on my Mac, but when I create an adhok build, some of my actor images appear shifted to the left by about 40 pixels. The collision boundaries however are still in the correct locations. I am going to file a bug report.
  • CobraBladeCobraBlade Member Posts: 97
    Yeah, that sounds a lot like what is happening here. You can still climb where the ladders are meant to be even though they are no longer where they should be visually in iOS viewer. So let me know how your bug report goes.
  • Skyrocket_EntertainmentSkyrocket_Entertainment Member Posts: 206
    edited September 2013
    This is one of many issues that i've been having after updated to 10.4.
    Hopefully, GS team will fix those soon.
  • CobraBladeCobraBlade Member Posts: 97
    Since it looks like we are all experiencing this, hopefully it will be a top priority.
  • GamepencilerGamepenciler Artist/Game Developer Member, PRO Posts: 326
    Is this in Android? I have checked making a test app in Ipad it seems to be working fine.
  • TheGabfatherTheGabfather Member Posts: 633
    @CobraBlade
    It probably is :) check out the latest State of Gamesalad post. Let's all wait for 0.10.4a and hope this bug/glitch is included in the fix list.
  • gamesfuagamesfua Member Posts: 723
    Curious if anyone here has also tested it as an ad hoc? Any different results?
    I'm just curious if its viewer specific
Sign In or Register to comment.