Problem with iPad Mini and Image Resizing

I have a build that I've set up for the iPad. When I build it and put it on the device with test flight it works fine with the normal sized iPad.

The problem comes when I play it on an iPad Mini. All the actor sizes are the same but the art for some of the actors shrink down inside the actor so the art is just floating in them. Is there a fix I can do for this? Thanks!

Best Answers

  • jonmulcahyjonmulcahy Posts: 10,408
    Accepted Answer
    Do you have resolution independence turned on? Is all your artwork 2x the size of the actors?
  • jonmulcahyjonmulcahy Posts: 10,408
    Accepted Answer
    if RI is on your artwork needs to be 2x the size of the actors, that's your problem. when you publish GS makes copies of your artwork at 1/2 the size for non RI devices. i.e. the ipad mini.

Answers

  • Goodnight GamesGoodnight Games NYCMember, PRO Posts: 184
    Resolution independence is on and the artwork is the size of the actors.
  • Goodnight GamesGoodnight Games NYCMember, PRO Posts: 184
    Oh ok so if I just turned it off RI that would fix it?
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Oh ok so if I just turned it off RI that would fix it?
    it should fix the issue yea
  • ikhoataikhoata Member Posts: 53
    if RI is on your artwork needs to be 2x the size of the actors, that's your problem. when you publish GS makes copies of your artwork at 1/2 the size for non RI devices. i.e. the ipad mini.
    @jonmulcahy
    My app is running OK on iPad 4, but laggy on iPad 2. RI is on.
    Does it mean that I have to build 2 apps, one for retina devices and one for non-retina devices?
  • ikhoataikhoata Member Posts: 53
    edited September 2013
    Oh sorry I did not read carefully. Please never mind.
    It's just my game that laggy itself.
    :\">
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