State of GameSalad on 10-2-2013

CodeWizardCodeWizard Inactive, Chef Emeritus Posts: 1,143
Remember to keep an eye on the roadmap page for the latest details on what we're up to in the kitchen! http://www.gamesalad.com/roadmap

We're currently focused on a few things: bug fixes for 0.10.4b, getting the nightly build machine well oiled, QA testing out of nightly builds, turning on Amazon IAP / GameCircle features, and engine optimizations. But, you could tell that from the roadmap page, right? Sure you could!

Some pretty cool news is that we're integrating Chartboost and RevMob into the engine to replace Mobclix. We'll roll these features out to free users first and quickly follow up with Pro support. Keep your eye on the roadmap for more details.

Finalizing async multiplayer for release in nightlies is still waiting on contract stuff. Good news is that we have a contract to finalize. Bad news is that we're having "fun" tweaking and finalizing it. I wish I had a more definitive ETA. Boo for lawyering! :D
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Comments

  • bjandthekatzbjandthekatz Orlando, FlMember Posts: 1,375
    ...We'll roll these features out to free users first and quickly follow up with Pro support. Keep your eye on the roadmap for more details...
    Wait, why are free users getting these features before pro users?

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    ...We'll roll these features out to free users first and quickly follow up with Pro support. Keep your eye on the roadmap for more details...
    Wait, why are free users getting these features before pro users?

    Makes sense. It's easier to turn it on for free users since they don't have to deal with payments. I'm sure they want a good system in place before pro users start using it

  • jigglybeanjigglybean Member Posts: 1,584
    @CodeWizard - any news on the Windows update? It was due last week and want to purchase a pro licence so I can make use of IAPs for iOS and Android via Gameplay - thanks
  • 8BitAvrin8BitAvrin Member, PRO Posts: 368
    Nice update. Very much looking forward to 0.10.4b! Also, Chartboost and RevMob, awesome. Sounds like this new ad support is coming sooner than I thought it was.
  • darrelfdarrelf Member Posts: 243
    Thanks @CodeWizard. I do check the roadmap regularly - things are really hotting up now and I'm loving the latest nightly build :)

    One question I have regarding the latest update/roadmap. In the roadmap, it says "We've got a bunch of general engine optimizations waiting patiently for release in the next nightly build."

    Are these impending optimizations now in 0.100 or was the release primarily about iOS 7?
  • CodeWizardCodeWizard Inactive, Chef Emeritus Posts: 1,143
    0.100 was all about the iOS 7. The extra stuff is coming! :D
  • darrelfdarrelf Member Posts: 243
    Yipeeeeeeeeee :D
  • bjandthekatzbjandthekatz Orlando, FlMember Posts: 1,375
    ...We'll roll these features out to free users first and quickly follow up with Pro support. Keep your eye on the roadmap for more details...
    Wait, why are free users getting these features before pro users?

    Makes sense. It's easier to turn it on for free users since they don't have to deal with payments. I'm sure they want a good system in place before pro users start using it

    Ok thanks.

  • PortymanPortyman Member, PRO Posts: 409
    Waiting for multiplayer.... Tired of playing by myself...

    :P
  • artfishartfish Member, PRO Posts: 369
    Dear GameSalad team,
    I love you.
    That is all.
    ;)
    Eric
  • kinzuakinzua Member Posts: 554
    Good work GS. Keep 'em coming.
  • EireStudiosEireStudios Member Posts: 451
    @CodeWizard I'm just wondering how close you guys are to custom fonts, I have a neat idea for a game and it relies heavily on this feature
  • FallingBoxStudiosFallingBoxStudios Freelance Graphic Designer Member Posts: 822
    Awesome job guys :D can't wait for multiplayer ;)
  • yasoofxyasoofx Member Posts: 332
    omg i cant wait for multiplayer!! :D
  • quantumsheepquantumsheep Member Posts: 8,188
    edited October 2013
    omg i cant wait for custom fonts!! :D
  • darrelfdarrelf Member Posts: 243
    omg I can't wait for everything that's coming! :D
  • SingleSparqSingleSparq Member Posts: 1,339
    Omg stop saying omg! :D
  • dayofjackaldayofjackal Member Posts: 111
    @CodeWizard Yay, revmob & chartboost. My number 1 want above all else. GS has its limitations but is still capable of making some decent games and having these ad networks turns GS into a viable business product. The majority of my revenue comes from these networks on other dev platforms so this is a big deal.

    One question though, will we be able to integrate this into our GS games via our existing revmob and chartboost accounts so we can track clicks, analytics etc rather than how playhaven is currently integrated?

    Thanks
  • SkullyGamesSkullyGames Member, PRO Posts: 16
    Chartboost and RevMob
  • Mr. MartensMr. Martens Member Posts: 43
    looking forward to 'nightly' builds
  • CodeWizardCodeWizard Inactive, Chef Emeritus Posts: 1,143
    @dayofjackal
    For pros, yes. :)
  • Team6LabsTeam6Labs Member Posts: 541
    @CodeWizard awesome stuff
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Nice. Only read a bit about chartboost but it sounds interesting.
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    @CodeWizard - Is this to say that Mobclix will go away completely?

    Also, I haven't heard anything yet about taking advantage of iPhone 5s 64 bit, or was that part of the iOS7 update?
    - Thomas
  • SingleSparqSingleSparq Member Posts: 1,339
    @CodeWizard - Is this to say that Mobclix will go away completely?

    Also, I haven't heard anything yet about taking advantage of iPhone 5s 64 bit, or was that part of the iOS7 update?
    - Thomas
    No apps currently (that I've heard) take advantage of the 64bit yet. Since no one new about the 64 bit till the phone was announced (wasn't part of any beta knowledge) there would be no way it was even in the plans for the last update.

  • DeepBayGamesDeepBayGames Member Posts: 93
    I hope that Chartboost will add great marketing opportunities. Time will tell, but I'm excited about the prospects of this! Nice work GS.
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    @CodeWizard - Is this to say that Mobclix will go away completely?

    Also, I haven't heard anything yet about taking advantage of iPhone 5s 64 bit, or was that part of the iOS7 update?
    - Thomas
    No apps currently (that I've heard) take advantage of the 64bit yet. Since no one new about the 64 bit till the phone was announced (wasn't part of any beta knowledge) there would be no way it was even in the plans for the last update.

    Well we know that Infinity blade supports it, and games made in XCode theoretically only take a few hours to switch over... so I'm sure plenty of games will very soon support it.
    - Thomas
  • HymloeHymloe Member Posts: 1,653
    I'd definitely hope for Chartboost and Revmob integration for Pro users that isn't locked and managedby Game Salad like Playhaven is.
  • HymloeHymloe Member Posts: 1,653
    Also, really hoping for "Specify Sound & Music Name Using Expression" as soon as possible. :) Really need to make use of this for playing my monster sounds, and mission VO files via table cell values.
  • dayofjackaldayofjackal Member Posts: 111
    @CodeWizard This is great news. What kind of rough timescales are we looking at for pro members getting the new ad networks?
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