Anyone successfully publish recently? Error when uploading package

beefy_clyrobeefy_clyro Member Posts: 5,394
edited October 2013 in Working with GS (Mac)
Hi Guys

So i'm trying to update my games so they no longer crash on iOS7. I gather I can just go to my portfolio and generate the app and sign it again with 10.4 open?
I have done this fine but when using Application Loader to deliver my apps I get the following;

image

So it looks like its not creating the 57x57 icon @CodeWizard @BlackCloakGS

Thanks

Comments

  • mounted88mounted88 Member Posts: 1,113
    I just submitted one last week, its still waiting approval. But it uploaded without a problem using 10.4.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    @mounted88 Hmmm did you reupload and then publish or just regenerate and resign straight from the portfolio?

    I simply went into my current projects that have been published, said regenerate and then signed again. I done this on around 5 games and all have the same error.

    I'm assuming theres either something wrong on the GS server or I'll need to reupload the games as well before generating and signing.
  • HalfBakedProductionsHalfBakedProductions Member, PRO Posts: 248
    I just uploaded today, and everything went smoothly :)
  • mounted88mounted88 Member Posts: 1,113
    I uploaded from the creator, so yes uploaded then generated. But that might be your problem.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    what type of project is it? universal? iPhone? iPad?

    there's a bug in the nightly 0.100 for the iPad where you get a similar message. I have not yet seen the bug in 0.10.4, but I don't think I've built anything besides universal apps.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    @jonmulcahy It was iPhone.

    I'll try reuploading through the creator and see if i get the same message
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    I've built universal and iPad only so far without any problems on 0.10.4
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    @jonmulcahy Hmmm still cant get this working, have tried 10.4 and the newest nightly but still no joy! Have also tried just updating from the portfolio and completely uploading as a new game! When I look in the package I can see there is no 57x57 icon;

    image

    Hopefully @CodeWizard or @BlackCloakGS can shed me a little light!
  • mounted88mounted88 Member Posts: 1,113
    I just looked at my package contents and I dont see a 57x57 either, but like i said i had no problem uploading in the application loader. Thats odd.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    @mounted88 .. Hmm dont know whats going on, my Application Uploader did upgrade to 2.9 but I dont know why that would cause an issue!

    Any ideas @CodeWizard @BlackCloakGS @GibberSalad
  • mounted88mounted88 Member Posts: 1,113
    You got me curious now, let me know if you would when you find out a answer if it's not in this thread. Good luck
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    @mounted88 Yup im curious too but mainly frustrated as I want to get my games supported for iOS7 and the choice not to answer back from anyone at GS is unsettling
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Ok so more testing on iPad app this time and same error! Plus a warning where it doesnt seem to be updating the version number either;

    image

    As you'll see in the screenshot;

    Error messages

    The package containing the 72 icon so i'm assuming its some path issue where something isn't pointing where it needs to be!

    Publishing page showing that the version was updated and saved to 1.2 before i generated and signed the app!

    Seriously think something is up with Publishing @CodeWizard @BlackCloakGS
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Tried uploading with Application 2.8 (instead of 2.9) which my last 2 releases were uploaded with and still receiving more or less the same error!

    image
  • adent42adent42 Key Master, Head Chef, Executive Chef, Member, PRO Posts: 3,288
    For iPhone, Icon.png is the 57x57 icon. I'm updating the name for a later release to avoid future confusion.

    @beefy_clyro are you publishing with 0.10.4 or with nightlies? I'm not sure about the issue on 0.10.4, but nightly has some stray plist entries that are causing problems. We're getting QA to look at an update for this now.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    @adent42 Ah that makes sense! I did try just creating a 57x57 and sticking it in the package called AppIcon57x57, then compressing it, that then allowed me to go through Application Loader but as soon as it gets to Apple they email to say its an invalid signature so reject the binary immediately. All profiles used on signing are the exact same ones they were uploaded with. Hoping it all just resolves itself once you've looked into things your end!

    I am using nightlies, think they were uploaded with 0.46 and 0.75 so unfortunately, I cant go back to 10.4, reupload and see if it still happens :(

    Appreciate you getting back to me! I've spent hours trying various things!
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