The Sha Man

BigDaveBigDave Member Posts: 2,239
edited October 2013 in Announce Your Game!
ABOUT ME
Im 28 years young and work in the game Industry since 4 years, first as Quality and Assurance Manager than as Game Designer. Im since 3 month working as independent with Game Salad.
Please check and support my Project if you like :)

THE SHA MAN
The iOS Game! The Sha Man battles through a horde of inner Demons. Good reaction and well timed actions are needed for success. I challenge you!

Likes here:
https://www.facebook.com/pages/The-Sha-Man/677544122275029?ref=hl

Views here (Gameplay footage):

Comments

  • -Timo--Timo- Member Posts: 2,313
    awesome :) looks really cool! looking forward to see more. keep it up
  • BigDaveBigDave Member Posts: 2,239
    Thank you! Please like my facebook page to support me :)
    https://www.facebook.com/pages/The-Sha-Man/677544122275029?ref=hl
  • BigDaveBigDave Member Posts: 2,239
    The core mechanics of the game are the basic fire attack and the aura shield blocking.
    Its about blocking the incoming enemy projectiles in time and use the small time frames in between to get your own attacks off.
    image

    This is gonna be the "Skill Book" where you unlock new skills by reaching the required High score in the main game flow.
    image
  • Gamelover456Gamelover456 Member Posts: 378
    This game looks so epically awesome.
  • mmzbrmmzbr Member Posts: 311
    Great game concept. Looking forward to see more.
  • mcrtommcrtom Member, PRO Posts: 147
    This feels like it belongs in the Mighty Boosh universe, and that's a compliment!
  • BigDaveBigDave Member Posts: 2,239
    Re-painted my Scenes. Today my girlfriend will test the game so I can see the difficulty of the game out of the view of a casual gamer.
    image
  • BigDaveBigDave Member Posts: 2,239
    Does anyone know if this AutoRotation is a Game salad Viewer only behavior or also occurs in the final app? It should only rotate to landscape never to portrait but it does.
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    I believe that is a Viewer only thing, you could do and AdHoc build to test it correctly on the device.
  • BigDaveBigDave Member Posts: 2,239
    thanks!
  • BigDaveBigDave Member Posts: 2,239
    edited October 2013
    :) Never tested on Iphone5, tested on Iphone4 via viewer. Also its released with Gamesalad free version so with the Network ad in front. But yeah i have no money to buy device or license right now. BUT JEAH its handed to apple :)
    image
  • BellowBellow Bartender Member, PRO Posts: 227
    I hope there is no problem with game and best luck to you :)
  • BigDaveBigDave Member Posts: 2,239
    edited October 2013
    Bad luck! I just bought an iPhone5 and created an adhoc.

    I have 2 issues.

    During the self created empty loading screen (for variables) it should also start the music on this screen.
    Problem: Either the music starts neither the attributes are properly loaded.

    Note: There is also the Network ad appearing the first time.

    In viewer the music plays properly. Save/load is not testable there.
    Any Idea guys?
  • BigDaveBigDave Member Posts: 2,239
    I rejected my binary file from Itunes to get the bug fixed first!
  • BigDaveBigDave Member Posts: 2,239
    Finally! So the App is in review for apple again. All bugs fixed extensively tested on adhoc.
    Uploaded to Amazon store for review for Kindle too. I have no Kindle so I just hope since it worked fine on Iphone5c it will work fine on Kindle too.

    Thanks to GameSalad Community. You get here very quick answers and you guys do a lot of documentation on youtube. Very Cool!

    image
  • BigDaveBigDave Member Posts: 2,239
    Amazon store (kindle fire hd) approved it in 1 1/1 days.
    Apple has the app since 5 days and not yet changed the status from "waiting for review".

    Its normal but still it drives me nuts to not be in control and just have to wait :P
    I want to release this sunday.
  • BigDaveBigDave Member Posts: 2,239

    All my games so far and its downloads
    (since December 2013 to now)

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