The perfecting of a game

Yes. This is where I am, continually perfecting an adding tiny touches just to give my game that perfect feel. You wouldn't see it at first but my current project has 30+ attributes, 40+ interpolate behaviors, etc just going toward tiny, seemingly unnoticeable touches.
Always adding, perfecting, changing, never sattisfied. (Sigh)
The woes of a game designer. But really though, it's great seeing a game turn into something great after all this work you can finally work on the nitty gritty stuff to make it have the "great feel".
Sincerely - my programming moment of the day.

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    Make sure you get others to play your game before releasing it - it's probably the most valuable thing you can do!

    Also, someone once said 'Games are never finished, merely abandoned' - I can't help but agree, and it seems you're on the same path! Good luck :)

    QS =D
  • mataruamatarua Auckland, New ZealandMember Posts: 854
    Yep @quantumsheep, from a sheep expert, I agree.
  • blue_elephantblue_elephant Member Posts: 505
    edited November 2013
    @quantumsheep Yes, my friends play my games all the time and give me great feedback. It really helps. (Something I didn't really do with Bunny Hop).
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