'Joints' & parallax scrolling in my new cycling game.
Short video showing some features of my new game which I hope to finish soon.

All the limbs movements are calculated using sine and cosine. It was really difficult to do but I think I got it working pretty well. The girl can also fall off 'rag doll' style. The skeleton at the end is animated in a different way.

All the limbs movements are calculated using sine and cosine. It was really difficult to do but I think I got it working pretty well. The girl can also fall off 'rag doll' style. The skeleton at the end is animated in a different way.
Comments
@everyone Thanks for all the positive remarks!
Great work, keep going!
Looking great !
@LuckyLurcher I only just found this and it is brilliant. I love every aspect of it. You have made game creation into an Art Form. Has your game been completed and released yet? Please give us the link... I'd love to buy it.