Achievement question

Hi all,
A quick question about Achievements. I've 30 levels in one of my new games but it doesn't yet have any achievements. I wanted to include these in my game and seen a video on how to do this - which is fine.

My question is -
can I create just 1 actor(achievements) that works for all the levels? Or must I copy that actor into every scene for my 30 levels?

thanks

Comments

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    You'd have I copy it to each level. A work around would be to trigger the achievement (Boolean) and then trigger it in GameCenter when you reach the main menu or level select, etc.
  • jigglybeanjigglybean Member Posts: 1,584
    hmmm ok thanks. Shame you cant copy and paste in GS windows(with the rules), would make life easy
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    If you have complex rules you want to copy, drag them to the Custom Rules area then you can use them just like any Behavior in GS.
  • KevinCrossKevinCross London, UKMember Posts: 1,894
    I've found that custom ones wipe if they use self attributes, even if those attributes exist on the actor you're dragging the rule/group too. Very frustrating at times! Otherwise they're very handy
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    Yeah, I wish if you had already set up matching self attributes that it was smart enough to know that and just fill they way the should without having to re-establish the links.
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