thank you @sadida172 , then I make a button and after make the tables and finally make the condition where? in the button or in the text display? I want show a sentence when the user click on button, thanks in advance!!
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
edited November 2013
Create a table with multiple rows. Fill the rows with text.
Create a game integer called "WhichText." Create an actor and call it RoundRules Inside, add a change attribute behavior: - change game.WhichText to Random(x,y) X = minimum of rows Y = Max rows you have.
This will pick a random row number. Then you can just grab the text through that number. For example: Display text: tablecellvalue(TableName, game.WhichText, 1)
Comments
Create a game integer called "WhichText."
Create an actor and call it RoundRules
Inside, add a change attribute behavior:
- change game.WhichText to Random(x,y)
X = minimum of rows
Y = Max rows you have.
This will pick a random row number. Then you can just grab the text through that number.
For example:
Display text: tablecellvalue(TableName, game.WhichText, 1)
Beaten by Sadida.
Of course is yes no because on for biscuit people.