jump up and hit a box to make it jolt abit? help
so when playing my game, if you jump up and hit a box, it will drop something random but before it does that i want it to jolt up and down slightly to give it some cool nice effect, but when i try this the box just goes flying into the air???
at the moment i have on my boxes "not moveable" because if there moveable and the player walks on them, they will fall, and if they hit from below, the box will move.
i tried constraining the boxes motion to 0 and lots of stuff, so any help would be great thanks!
at the moment i have on my boxes "not moveable" because if there moveable and the player walks on them, they will fall, and if they hit from below, the box will move.
i tried constraining the boxes motion to 0 and lots of stuff, so any help would be great thanks!
Comments
1. Create a frame based animation and run it when your player hits the box.
2. Use Interpolate Behaviors to manually move the block up and back down when the player hits it.
i did the interpolate rule, it doesnt work 100% it just interpolates all the way up, so i just had to work my way around it, it works alright but still adding a few tweaks
Here's a jolt for you . . . .
. . . . this one settles into its rest state a little more naturally . . . .