My Game Design Blog

BigDaveBigDave Member Posts: 2,239
edited December 2013 in Announce Your Game!
If Someone is interested I started writing a Blog about Game Design, GameSalad Projects and my Experience with all of that.
I also will start sharing statistics truly open.

http://gamemanifest.wordpress.com

So yeah check, follow or bookmark.

Would be cool,
Dave

Comments

  • mataruamatarua Auckland, New ZealandMember Posts: 854
    Nice one - interesting to see the progress before launch and promotion channels, all good :) M@
  • BigDaveBigDave Member Posts: 2,239
    edited November 2013
    Added statistic visualization for the first week of my app release.
    Check it out..
    http://davidzobrist85.wordpress.com
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    Interesting and good analysis of what's happened with your app. I can tell you that when I look at the screenshots on the iOS App Store, I get excited by the "skill tree" looking image and then when I see the last image, I get let down. It looks like the whole game is about just waiting for a big slow alien square to drop and tapping once on it. I'm sure that's not what the game is like but that's my first impression.

    In fact, after watching the gameplay video, I can see there's much more to the game. I would be more inclined to purchase it if I saw something like these screen captures I took from the gameplay video:

    image
    image
    image

    I also was thrown off by the app name. Is it about a shaman? Sha Man? What is that? I guess the search results are going to force you to change the name. I couldn't even find it using Google after reading your post and searching for Sha Man iPad (it turns out that "Sha Man" iPad does find it)
  • BigDaveBigDave Member Posts: 2,239
    @tatiang
    Thanks for the feedback. So your suggestion would be to replace the last screenshot (waterfall) with some screenshot where you see some Action? Right. Ok I will consider that.
  • BigDaveBigDave Member Posts: 2,239
    edited November 2013
    Would be interesting to see statistics how many times the iTunes Store page actually is opened so I could compare it to sales. Since my main guess is that it does sink in a huge amount of released games this month.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    edited November 2013
    Yes, I'd replace the last screenshot and possibly the first one also. Are you limited to three screenshots? More is better. If you go with five, you could keep those three and add two more action-oriented screenshots.

    And for the icon, maybe replace the two spells coming off each shoulder with a flaming background so it looks like he's meditating among flames. Hmm... too close to self-immolation maybe. :( Anyway, I'm not a graphic designer so perhaps other people have suggestions. The icon feels a little cluttered is all.
  • BigDaveBigDave Member Posts: 2,239
    Cool Stuff will review all this components tomorrow and make some new approaches.
    So the name I can't change. But in the worst case this is my first project and I already create kind of part 2 where only the gameplay moves over but it its different. I will earlier get feedback here this time. Its a great community.
  • BigDaveBigDave Member Posts: 2,239
    "Beginning January 9, app screenshots will be locked in iTunes Connect once your app has been approved. New screenshots may be uploaded when you submit a binary for an update to an existing app or a new app."

    Damn!
  • lebiscuitlebiscuit Member, PRO Posts: 220
    edited November 2013
    i had the same problem with my first app, it's all free now,not a lot of sell, i'was wondering why, the answer was simple : not crazy enough, i'm working on a major update, but it'll come after i drop my new game
  • BigDaveBigDave Member Posts: 2,239
    I changed the blog name to appear more professional.

    http://gamemanifest.wordpress.com

    Check it out I show insights in my next project which uses The Sha Man, my first title as a foundation.
  • BigDaveBigDave Member Posts: 2,239
    edited December 2013
    I can't change my first post here :/
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    @BigDave You only have 24 hours to edit a forum post. I'll change it for you.
  • BigDaveBigDave Member Posts: 2,239
    @tatiang
    Thank you!
  • BigDaveBigDave Member Posts: 2,239
    might be interesting for some one here, give me your opinion to my statements!

    http://gamemanifest.wordpress.com/2013/12/17/what-are-digital-games-and-experiences/
  • BigDaveBigDave Member Posts: 2,239
    Added some game design thoughts inside, check it out!

    http://gamemanifest.wordpress.com/2014/01/08/easy-to-learn-hard-to-master/
  • DuesDues Member Posts: 1,159
    Added statistic visualization for the first week of my app release.
    Check it out..
    http://davidzobrist85.wordpress.com
    Removed? :)

  • BigDaveBigDave Member Posts: 2,239
    Jeah but the article is still there :P

    http://gamemanifest.wordpress.com/2013/11/22/indie-full-price-game-with-no-history-or-fan-base-0-chance/

    not very positively phrased but maybe also eye opening.
    I also have to say its mainly due missing marketing and full game price without history.
  • DuesDues Member Posts: 1,159
    Interesting :)
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