Timer at 10 minutes problem
Hi all,
I'm trying to set a scene up where the player can play a level for a maximum of 10 minutes. So, I set the timer for 600 but it never registers for some reason.
Is there a limit to how long the timer behavior can be active for?
Thanks in advance!
I'm trying to set a scene up where the player can play a level for a maximum of 10 minutes. So, I set the timer for 600 but it never registers for some reason.
Is there a limit to how long the timer behavior can be active for?
Thanks in advance!
Comments
Should I look more at the self.time?
If you don't want to wait 10 minutes, use 60 seconds instead. Then test if needed with 600.
it works fine with any time (I have a number of them) but the 10 minutes is the one that messes up for some reason. Also thanks for the LogdB info. i'll do that now
I'll try a slightly lore time i.e. 500 seconds or something.
Thanks so much again though!