Explosion Sideways
I have an animated explosion that is spawning sideways.
I have on the bullet actor receives event when overlap or collide actor tag collide, spawn explosion in front of actor relative to actor.
On the explosion actor, actor receives event when overlap or collide actor tag collide, timer run to completion .5 seconds destroy actor.
However, the explosion is sideways.
How would I go about fixing this.
I have on the bullet actor receives event when overlap or collide actor tag collide, spawn explosion in front of actor relative to actor.
On the explosion actor, actor receives event when overlap or collide actor tag collide, timer run to completion .5 seconds destroy actor.
However, the explosion is sideways.
How would I go about fixing this.
Comments
If you are using a frame based animation with the Animate Behavior can't you just rotate the actor in the direction you want it to go?
--direction:0 relative to: _scene_