Explosion Sideways

11XIndustries11XIndustries Member, PRO Posts: 28
edited January 2014 in Working with GS (Mac)
I have an animated explosion that is spawning sideways.

I have on the bullet actor receives event when overlap or collide actor tag collide, spawn explosion in front of actor relative to actor.

On the explosion actor, actor receives event when overlap or collide actor tag collide, timer run to completion .5 seconds destroy actor.

However, the explosion is sideways.

How would I go about fixing this.

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    Is it an animated explosion, using the Animate Behavior and frames of animation or some sort of particle effect explosion?

    If you are using a frame based animation with the Animate Behavior can't you just rotate the actor in the direction you want it to go?
  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,881
    In the spawn actor behavior use:
    --direction:0 relative to: _scene_
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