There is still no way to dynamically change the actual Gravity setting, correct?

jamie_cjamie_c ImagineLabs.rocksMember, PRO Posts: 5,772
edited January 2014 in Working with GS (Mac)
I'm working on a nice snow particle effect and would love to dynamically change the actual Scene Gravity in the X direction to simulate wind, this unfortunately still can't be done right?

Comments

  • zweg25zweg25 Member Posts: 738
    Not my best demo but here it is.. hope it helps
    Essentially you just have to unlock the actor and constantly change the current scene gravity X and Y to what you want
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    Hi zweg25, thanks for the suggestion and demo file. Unfortunately even changing the Gravity value like that has no effect once the game is running. I guess it's still not able to be done dynamically during gameplay.
Sign In or Register to comment.