Test on device not work

CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
Hey everyone. I have my device connected to the mac and everything. I can test the game on the mac in the simulator but not on my iphone? How come. Please help

Comments

  • Have you installed gamesalad viewer on your phone?
  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
    How do I do that? @erockross
  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
    Iv done all this. It don't work :(
  • What doesn't work? You can't get the viewer on the phone?
    Did you do this part: "Note: These instructions assume that your test device has already been provisioned for development and added to your developer profile. Please refer to Apple's documentation at https://developer.apple.com for assistance."
  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
    yes i did all of this. argh i guess ill just start from scratch and redo it all, thanks anyway though
  • Thunder_ChildThunder_Child Member Posts: 2,343
    edited February 2014
    You dont have to start from scratch. With your device tethered to mac, open xcode and under the windows tab up top, click organizer and you will see your device. Click applications...probably blank since you have never done this. Click the plus or "add" icon down below and add your adhoc provisioning profile published app through GS. Bing ! Takes 2 seconds or so.

    May look complicated but its not. Just learning the process is a booger.
  • Thunder_ChildThunder_Child Member Posts: 2,343
    PM me if you have issues.
  • Thunder_ChildThunder_Child Member Posts: 2,343
    And now for the super duper detailed answer. From a previous discussion I sent to another having your issues.

    I suggest installing directly to your device via xcode. Follow these simple steps my brotha...from anotha motha.

    Surely your running version 5.0 in your ios device. If not you need to upgrade to a latest version.

    @henson802@hotmail.com is correct.

    Note* you should, if you haven't, go to your developing portal in Apples website and create an "adhoc/Distribution profile for your game you wish to test.

    1. Publish your game in GS under whichever ios device you want (iPhone, iPad or Universal)

    2. Sign said app with an adhoc provisioning profile you made, download and insert into xCode via double click.

    3. Tether your device/devices to your Mac...

    4. Open xCode and along the tabs above, click the "window" tab...click "organizer". There you should see your devices with a tab for "applications" under each device. Click that, and down below you will see an add (+) icon. Click that and find your published app...double click that app... and before you can say thanks Thunder_Child it will be installed directly for testing in your device.

    Ya'll have a good one ya hear !!
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