Do I NEED PRO?
I was wondering the inherent need for PRO. I'm creating a game right now that's very simple for the iOS market, and I read that the free version of GS doesn't support in app purchases, iAds, or the Game Center. So I have two questions relating to this.
Can I publish a game and put it on the market in my own name, without going PRO?
and
If I can, Would I be able to purchase PRO after I publish, and add those features if I see the game do well enough to make it worth my while?
Thanks for the help,
Jigglebox
Can I publish a game and put it on the market in my own name, without going PRO?
and
If I can, Would I be able to purchase PRO after I publish, and add those features if I see the game do well enough to make it worth my while?
Thanks for the help,
Jigglebox
Answers
1. Additional features like opening URLs, twitter integration and (via nightly builds) async multiplayer.
2. Nightly builds. See the latest developments in GameSalad in semi-regular test builds.
3. In the free version, ads are inserted into your game promoting other GameSalad apps. These show when the app is launched/returned to. Getting Pro allows you to remove them.
http://gamesalad.com/creator/pricing