interchangeable point increasing actors?

Im trying to make a button control a actor/actors that increase a game attribute integer (game points) through booleans. I cant think of what i could have done wrong. it goes like this...
actor button: rule: if touch is pressed then change attribute boolean to true.
actor point increase : rule: if boolean is true then change attribute set: game points to: game points +10
can it be done or am i just stupid and missing something?

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    Sounds like you just need to get rid of the Boolean and do this:

    Actor Button:

    If touch is pressed
    Change Attribute gamePoints to gamePoints + 10
  • stuckwithluckstuckwithluck Member Posts: 2
    Sounds like you just need to get rid of the Boolean and do this:

    Actor Button:

    If touch is pressed
    Change Attribute gamePoints to gamePoints + 10
    i want the interchangeable actors though. the actors will be like cards stacking. the more cards you have the more points you receive when the button is pressed.

  • stuckwithluckstuckwithluck Member Posts: 2
    I figured it out. sorry to waste your time jamie. i had two booleans with two different buttons. forgot to mention. lol All i had two do is make a second rule on the actor and split the booleans :P woops.
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