Problem when publishing to HTML5

tzunitotzunito DenmarkMember Posts: 15
Hei community, I have a problem I hope you can help me with. You don't have to give me the direct answer but i'd like to be sent in the right direction. :)
My problem is that when clicking preview in GS creator (windows latest version) my game is fluent, everything works and it is as it should be. But whenever I upload to GS html5, and play the game, my "Platform starter" wont move. Tried to make it moveable again and make it collide with "deadzone" so the game could get started, but the next platforms wont start either. They have the same timers and attributes.

The setup goes like this:
Timer "every 1/100 second, run to completion checked" -> change attribute set: self.position.x To: self.position.x-game.gamespeed.

Gamespeed is a REAL with value of 5.

I hope it's somewhat to understand, and that there is a helpful soul out there :)

Cheers
Tzunito // Henrik

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    Hi Henrik, I'm not sure what the problem would be but have you tried testing the game in various browsers (safari, chrome, firefox)? I've had different results in different browsers in the past.
  • tzunitotzunito DenmarkMember Posts: 15
    Hi Jamie
    Ye tried it in both Firefox and Chrome, same outcome sadly.
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