"Pippa & Dips" now on App Store for FREE!

Pippa & Dips available now for FREE. Some of you may remember my video of the game in progress (using 'joints'). Here is the full game for iPad & iPhone. I would like to know what you all think.

https://itunes.apple.com/ie/app/id816155447?mt=8&affId=1860684

<img src="[IMG]http://i58.tinypic.com/1nzbzp.jpg[/IMG] >

Comments

  • LuckyLurcherLuckyLurcher Member Posts: 344

    A couple more screen shots:

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Ooooh nice, gonna go check it out.

  • UtopianGamesUtopianGames Member Posts: 5,692
    edited March 2014

    Congrats on release....evil witch....count me in :smiley:

    Darren.

  • HopscotchHopscotch Member, PRO Posts: 2,782

    Well done @LuckyLurcher.

    Just played this, the bike animation is fantastic, hard work that payed off!

    It really plays smoothly.

    And oO! Custom loading wheel! :)

  • LuckyLurcherLuckyLurcher Member Posts: 344

    Thanks for kind words all.
    Just letting you know v1.1 is now on App Store.
    FREE:

    https://itunes.apple.com/ie/app/id816155447?mt=8&affId=1860684

  • LuckyLurcherLuckyLurcher Member Posts: 344

    Just finished a trailer for the game:

  • BazookaTimeBazookaTime Member Posts: 1,274

    Wow, that looks fantastic, I will check this out. I would consider adding custom numbers since the rest of the game looks so good.

  • LuckyLurcherLuckyLurcher Member Posts: 344

    @BazookaTime‌ Yes, I would have liked to do that, but with the camera zooming in and out I would have needed to put 4 constraints on each individual number (width,height,X,Y) to keep it steady in the HUD. As it is the figure & bike combined have a horrendous number of constraints with some invisible actors working as knee and elbow joints. I would guess there are about 50 to 60 constraints just for the bike and rider.

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    Very nice! Been waiting for this to come out.

    Runs to go check it out

  • BazookaTimeBazookaTime Member Posts: 1,274

    @LuckyLurcher said:
    BazookaTime‌ Yes, I would have liked to do that, but with the camera zooming in and out I would have needed to put 4 constraints on each individual number (width,height,X,Y) to keep it steady in the HUD. As it is the figure & bike combined have a horrendous number of constraints with some invisible actors working as knee and elbow joints. I would guess there are about 50 to 60 constraints just for the bike and rider.

    Okay. You nailed the bike feel, really nice job.

  • LuckyLurcherLuckyLurcher Member Posts: 344

    :) Thanks. I tried to make it feel like you are in proper control of bunnyhopping the bike, rather than just pressing a jump button. I used to ride BMX 'old skool' a lot when I was a kid, but now I am sadly just old.

  • LuckyLurcherLuckyLurcher Member Posts: 344

    Hi guys,
    My game has just had an update to the controls & gameplay. The full game is currently available for FREE on the app store if anyone wants it. It will go back to paid in about 24 hours.

  • SocksSocks London, UK.Member Posts: 12,822

    Excellent work !

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Very nice, the music really reminds me of Danny Elfman which is a really good thing!

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