Locking position
Hey all, quick question..
I have an actor which moves up and the x axis is constrained so it doesn't move left or right, but when my main actor collides with it, it moves up further and it shouldn't. Is there a way to constrain the Y axis too but still allow it to move?
Comments
Yes, you can constrain movement with the min() and max() functions.
If you look at the self.position.Y constraint at http://forums.gamesalad.com/discussion/comment/53852/#Comment_53852 and the two posts below it, you should be able to set it up the way you want it to work.
If you have questions, post them here.