Collision without bounce
I am trying to create a game guiding a sprite around a maze. How do I apply constraints to the sprite so it stays within the walls of the maze? Collision just makes it bounce around and not stay within the maze path.
Comments
Jamie
I also had the same problem and I was looking all around the forum for a solution but nothing worked for me. Then I saw your post and realized that I only had turned of bounciness on one of the actors
Thank you! 