Release Candidate 0.11.0.2 is available!

BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

Release Candidate 0.11.0.2

Fixes:

  • Fixed attributes resetting to 0 when editing numbers greater than 1000. Disallowed comma entry for numeric actor and scene attributes.
  • Fixed RevMob and Chartboost ad issues with device rotation on Android.
  • Fixed Android displaying "Powered by GameSalad" and custom loading screens displaying before every ad.
  • Updated Amazon GameCircle and RevMob SDKs
  • Fixed Show Initial State causing issues with Scene Editor preview
  • Fixed Network behaviors from showing up in the Standard Behavior list. Network behaviors are in the Network tab when logged in as Pro and the Multiplayer option is set to something other than None.
  • Fixed Image library issue with removing images after a Replace.
  • Fixed Creator Preview crash with large number of particles.
  • Fixed @2x images not displaying on retina devices.
  • Fixed images not updating properly in Creator after being replaced.
  • Fixed text alignment issues when text is changed

Known Issues:

  • Interpolate behaviors can sometimes finish before scenes load if the duration is too short.
  • Working on a possible memory leak; this issue has been partially addressed

Report Any Bugs
If you find bugs in the Release Candidate, let us know! We'll be watching the forums and support tickets for info on this. Once we're all happy with the state of the build then we'll make it stable.

Take a moment to review the "known issues" section of the release notes before reporting any bugs. No need to duplicate reports on what we already know, right?

Thanks for your help!

Go Get It!

See the release notes here:

http://gamesalad.com/download/releaseNotes/creator/rc

Download the release candidate here:

http://gamesalad.com/download/releases

Scroll down until you see "Release Candidates"

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Comments

  • zweg25zweg25 Member Posts: 738

    Looks good!

  • BBEnkBBEnk Member Posts: 1,764

    Gave it a quick test with image removing and all I did was start game and removed a image and it removed the wrong image.

    also

    If you remove a image from the top of the image pane it will remove correct one, but if you scroll to bottom it removes the 3rd image to the left of one selected.

    I sent a Bug ticket on this already same thing also included a video.

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    @BlackCloakGS‌ - What about interpolating actors alpha? Did that ever get fixed?

  • Gamelover456Gamelover456 Member Posts: 378

    sighs Still No Windows Release

  • natzuurnatzuur Member Posts: 304

    @Braydon_SFX said:
    BlackCloakGS‌ - What about interpolating actors alpha? Did that ever get fixed?

    I think he said it was resolved in the nightlies, but I am still seeing the issue with this
    RC.

  • fishbowl1fishbowl1 Member Posts: 54
    edited March 2014

    I've still been having the interpolate alpha image issue in the nightlies.

    @CodeWizard @BlackCloakGS can we get an update on this bug?

  • bjandthekatzbjandthekatz Orlando, FlMember Posts: 1,375

    Does this allow publishing to KitKat (4.4.2)?

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934

    @Braydon_SFX said:
    BlackCloakGS‌ - What about interpolating actors alpha? Did that ever get fixed?

    I remember seeing them say that was fixed somewhere. i think the last nightly maybe??

  • johnydeejohnydee Member, PRO Posts: 196

    why are some images colors altered with a light gray color?

  • AlchimiaStudiosAlchimiaStudios Member Posts: 1,069

    Just wanted to say that this RC is working really great other than the interpolating alpha issue. Performance has never been better on my app and everything seems to be running much smoother. Thanks guys.

  • colandercolander Member Posts: 1,610

    What do I need to replace .gsdailyproj with to open an existing app? Thanks in advance.

  • HopscotchHopscotch Member, PRO Posts: 2,782

    @colander, the extention for RC is .gsrcproj, if that is what you are asking.

  • colandercolander Member Posts: 1,610

    @Hopscotch thanks. Has anyone noticed their images don't look the same in Ad hoc on an iPad as they do in Creator.

    I have the attached images in actors half their size i.e. actor 32x32 Plus Btn 64x64 with Resolution Independence unchecked. When they are displayed on an iPad 1 it looks like the bottom and right hand sides have 1 or 2 pixels chopped off them.

    On the square and rectangular buttons the top left corner is the only corner that looks right. On the green slide button the green below the white button is thinner and the right side slightly flattened and the left slightly pointed. This is more noticeable in the slide button in the off position. The border has different textures and thicknesses. They all look a little ragged around the edges.

    When I compare it to other apps written with different software they don't look very good. Has anyone else noticed this and reported it? I have submitted a bug report for NB 244 and after swapping messages with @BlackCloakGS submitted another one for NB250. Can someone try the attached images and see if they are getting the same result and post back here?

    I haven't heard back from GS yet (In fairness it has only been a day) and without a bug database I can't tell if this is being taken seriously or not. I haven't seen this mentioned in release notes or anywhere else.

  • JungrilaJungrila Member, PRO Posts: 46

    About color issue, I've found some different cases.
    Someone is lighter, other someone is darker, and other someone is with noise.

    image

  • neomanneoman Member, BASIC Posts: 826

    Thanks for the update @BlackCloakGS great work as always ...

    FYI I just did a scan of a newly generated .APK file using RC 11.0.2 on www.virustotal.com. The game does not run ads. From what I see RevMob configuration is part of the APK generation process even if no ads are setup in creator. Some antivirus applications are detecting RevMob as adware ... Please find the result of the scan below and if you need any extra information let me know. Thank you. https://www.virustotal.com/en/file/98bfbb66c697022053cc0f23866b5c6ddd60d46dae6651b1b55fb241ebfe69db/analysis/1395391865/

  • darrelfdarrelf Member Posts: 243

    A strange ad display (revmob) bug I've picked up on - true on both my iOS and Android testing with these release candidates.

    Example - I have two absolutely identical play scenes. Every third play, I initiate a change scene with display ad checked. When going from 'Play1' to 'Play2' (which is the next scene in the order of scenes), an advert is appearing every time.

    But when the change scene goes backwards, i.e. 'Play2' to 'Play1', no ad is ever shown.

    I've submitted a bug report...

  • TheGabfatherTheGabfather Member Posts: 633

    @Jungrila‌ those are some pretty sweet graphics :o

  • JungrilaJungrila Member, PRO Posts: 46

    @TheGabfather I've submitted this game to Game of the month of this month. Thank you!

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    @neoman thanks for that info on the android antivirus. Could you submit a support ticket and i will look into it.

  • gajaklukaszgajaklukasz Member, PRO Posts: 110

    @darrelf said:
    A strange ad display (revmob) bug I've picked up on - true on both my iOS and Android testing with these release candidates.

    Example - I have two absolutely identical play scenes. Every third play, I initiate a change scene with display ad checked. When going from 'Play1' to 'Play2' (which is the next scene in the order of scenes), an advert is appearing every time.

    But when the change scene goes backwards, i.e. 'Play2' to 'Play1', no ad is ever shown.

    I've submitted a bug report...

    I have this same problem but I have 9 scenes so 9 impressions :-)

  • neomanneoman Member, BASIC Posts: 826

    @BlackCloakGS said:
    neoman thanks for that info on the android antivirus. Could you submit a support ticket and i will look into it.

    Support ticket logged. Cheers ;-)

  • Ij10281Ij10281 Member Posts: 35

    @Gamelover456 I agree...Although 10.5 will be released shortly after a 11.0.1 update, for mac is created. 10.5 will not have Andrpid Mometizatipn FYI.

  • zzap64zzap64 Member Posts: 405
    edited March 2014

    @BlackCloakGS Is the Amazon HDX Audio issue fixed in this release. I looked through the notes but couldn't see any reference ?

  • ashtmjashtmj Member, PRO Posts: 405

    @BlackCloakGS is there going to be a fix to make android games compatible with the Nexus 4 and 5 again?

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    @ashtmj what is the problem are you having? The android engine should work now with 4.3 and 4.4 in the nightly build. We are still sorting out some issues with 4.3 and 4.4 with the RC (0.11.0.2) build.

  • 8BitAvrin8BitAvrin Member, PRO Posts: 368
    edited March 2014

    Can anyone confirm if the stretch option is working properly in this release for legacy iPhone, current iPhone, & iPad? I don't have an iPad to test on currently, hopefully again soon though.

  • gajaklukaszgajaklukasz Member, PRO Posts: 110

    The Interstitial Ads with RevMob display only one time. After even change scene with check "enable advertising" is not working. Please fix this quickly.

  • darrelfdarrelf Member Posts: 243

    @8BitAvrin said:
    Can anyone confirm if the stretch option is working properly in this release for legacy iPhone, current iPhone, & iPad? I don't have an iPad to test on currently, hopefully again soon though.

    @8BitAvrin‌ Yep, iPod Touch 4th gen, iPad 2, and iPhone 5 all working fine...

  • 8BitAvrin8BitAvrin Member, PRO Posts: 368

    @darrelf Awesome, thank you!

  • imGuaimGua Member Posts: 1,089
    edited March 2014

    can't delete my post

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