I'm trying to figure out how to add a score if an object get's pass my shooter and once he's off the screen a point is given to the score.. 3 points, game ends.
I would make your scene larger than the screen...place a collide or overlap actor juat outside of screen....when collide...change attribute score+1. Boomshakalak
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
Or you could create a rule that detects when object's self.Position.X is greater than or equal to the scene width or height...
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I would make your scene larger than the screen...place a collide or overlap actor juat outside of screen....when collide...change attribute score+1. Boomshakalak
Or you could create a rule that detects when object's self.Position.X is greater than or equal to the scene width or height...
Probably should do what he says. Lol. Im still quite nooby. :-)