Location of my Actor

doug_smuppetdoug_smuppet Member Posts: 99

Hi guys...

take a look this image:

so,I need this things:

the blue box will moving to left and right. when the Actor jump over the blue box, when the Actor jump over the blue box, I want he stay like the example of right. i put sizes only for example.

The blue box will be only a image PNG... but when my actor jump over the corner transparent, he can't stay like de example of the left...

if the box was fixed, I do know, but how it will move. I don't know how do that...

Any suggestion? somebody can help me

Comments

  • doug_smuppetdoug_smuppet Member Posts: 99

    UP ...

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934

    You will have to do a second smaller actor that is stuck to the landing part of your image. Unfortunatly this is going to be an issue you have when using isometric images like you have.

  • Nabbo (ReflectiveByte)Nabbo (ReflectiveByte) Member Posts: 278

    Use 2d items or else u have to create an invisible secondary box to make him jump over it .

  • SocksSocks London, UK.Member Posts: 12,822
    edited July 2014

    Constrain the blue box image to an invisible 250 x 110 pixel actor, use the invisible 250 x 110 pixel actor as the object 'your character'* collides with.

    (*I say 'your character' but I can't help feel he looks a little familiar . . . please tell me you are not going to use Mario in your game !? :) )

    Example: https://www.mediafire.com/?xdzqk5u5ib2tkuj

  • doug_smuppetdoug_smuppet Member Posts: 99

    Thanks Socks.. I will look at your file.

    kkkkk

    Mario is only for example. to show where my superhero will stay

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