Collision Glitching!

I just started learning GameSalad on my PC and I am now creating a simple platformer game. I made a character and a background which was the platforms. Then, I put gravity on my character by using an accelerate behavior for the gravity and collide behavior, which would stop the character from going through the platforms. When I test this, the background becomes tilted, but if I take out the collide behavior, the background does not tilt. Next, I changed the background's physics to make it immovable. When I tested this, the background did not tilt, but the character did not appear. Can someone please help me!

Comments

  • colandercolander Member Posts: 1,610

    In physic's check "Fix Rotation" to stop it tilting.

  • justinlamjustinlam Member Posts: 6

    I tried it, but unfortunately, it still doesn't work.

  • LyboTechLyboTech Member Posts: 135

    @justinlam‌ Colander ment the background actors, if you change those to Fixed rotation they should not tilt

  • justinlamjustinlam Member Posts: 6

    Now, my character has disappeared.

  • Ctrl 5Ctrl 5 Member Posts: 18

    check your layers, see if your character is underneath the background instead of ontop of it.

  • justinlamjustinlam Member Posts: 6

    I checked and my character is not underneath the background.

  • justinlamjustinlam Member Posts: 6

    Could this be a bug?

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