Stable Release 0.11.1.10

BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

Release 0.11.1.10

Features:

  • iOS and Android viewers now support Stretch. Due to this change, the toggle for Overscan has been replaced with a new aspect picker. Tapping the current aspect will allow you to select either Stretch, Overscan, or Letterbox.

Fixes:

  • Updated RevMob and Chartboost to their latest SDKs on Android and iOS
  • No more delay after displaying an interstitial ad for RevMob or Chartboost
  • Fixed issue with Timers going negative after resuming from a pause
  • RevMob ads are now preloaded, fixes receiving a black screen if no ad is displayed
  • Fixed Change Scene behaviors in Android apps not working if there was no internet connection
  • Fix for iOS In-App Purchase issue where Apple was blocking its own receipt validation server during their App Review process. Now if it cannot reach the Apple validation server, it will use ours instead.
  • Fixed number attributes being limited to 1 million in Creator. The limits for each number type are now as follows:
    • Real: Raised to 1.7E +/- 308 from 3.4E +/- 38
    • Integer: +/- 2,147,483,647
    • Index: 0 to 4,294,967,295
    • Angle: 0 to 360
  • Fixed an error occurring when attempting to change the case of a Table row name (i.e. rowname to RowName)
  • Fixed cookbook URL for when there is an app signing failure
  • Fixed font rendering on Android devices running KitKat (4.4)
  • Fixed Particles behavior causing Change Scene to fail when the actor is not visible
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Comments

  • imGuaimGua Member Posts: 1,089

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    @imGua said:

    Love it.

    Great job GS Team!

  • colandercolander Member Posts: 1,610

    Cheers GS downloading it now.

  • HopscotchHopscotch Member, PRO Posts: 2,782

    /hug

    Nice GSTeam

  • iamcarteziamcartez Houston, TexasMember Posts: 648

    @imGua said:

    YES!

  • agueisagueis Member Posts: 420

    Good job, i don´t know how to see my game in iphone 5 in Stretch mode help

  • phamtasticphamtastic Member, PRO Posts: 354

    Happy days are here again :)

  • GSAnimatorGSAnimator Member Posts: 312
    edited August 2014

    Now the bug came to this version please fix it!

    In the previous version this demo works well, but now it's broken. See attached file.

    Zhong.

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250
    edited August 2014

    @GSAnimator‌ please file a bug in our public bug database.

  • GSAnimatorGSAnimator Member Posts: 312
    edited August 2014

    @BlackCloakGS said:
    GSAnimator‌ please file a bug in our public bug database.

    There is no 0.11.1.10 version for selection when submitting the bug, can you add this bug for me?

    Thanks

    Zhong.

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    put it under 0.11.1.8 and leave a note it happens on 0.11.1.10. I will at 0.11.1.10 in the morning.

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390

    Weekly news is always good news. Good going!

  • cannixcannix Member Posts: 36

    Facebook functionality if you can first design?
    Do not wait until the 0.12 version

  • cannixcannix Member Posts: 36

    Really hope GameSalad to prioritize the development of Facebook features

  • DuesDues Member Posts: 1,159

    Nice work GS tream!! :D

  • stahboystahboy Member, PRO Posts: 150

    Awesome! Downloaded tonight.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    @cannix said:
    Really hope GameSalad to prioritize the development of Facebook features

    They need to fix the bugs before they add anything. Facebook is no good if other things don't work.

  • ApprowApprow Member Posts: 703

    I don't see the aspect picker, just the overscan toggle..

  • NimbleBugNimbleBug Member Posts: 483
    edited August 2014

    awesome update thanks :)

    @BlackCloakGS Any Chances of getting AdMob in version 0.12 ?

  • Tiny_IdeasTiny_Ideas Member Posts: 326

    @The_Gamesalad_Guru said:
    They need to fix the bugs before they add anything. Facebook is no good if other things don't work.

    I disagree.

  • colandercolander Member Posts: 1,610

    @Jeromy said:
    I disagree.

    I agree with Jeromy's disagree :) putting too many people on bug fixing is counter productive. They can't work logically through the process and they distract each other. No point in programmers sitting around waiting for the bug fixers to fix the bugs may as well work on a new feature/s.

  • BigeaterBigeater SingaporeMember Posts: 35

    experience IAP variable unable to carry forward to the next scene after i download the latest version. can someone test it out as well? is it just me or it is a bug? anyway i just submitted this as a bug report moments ago

  • MarcMySaladMarcMySalad Member Posts: 158

    @colander said:
    I agree with Jeromy's disagree :) putting too many people on bug fixing is counter productive. They can't work logically through the process and they distract each other. No point in programmers sitting around waiting for the bug fixers to fix the bugs may as well work on a new feature/s.

    The programmers ARE the ones fixing the bugs and bug fixing should definitively be prioritized before adding new features.

  • LumpAppsLumpApps Member Posts: 2,881

    Whoo, Yeah, Aroooh! (sorry, for letting the dog out in me)

  • iamcarteziamcartez Houston, TexasMember Posts: 648

    @MarcMySalad said:
    The programmers ARE the ones fixing the bugs and bug fixing should definitively be prioritized before adding new features.

    Agreed! Bug fixes before new features.

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250
    edited August 2014

    We found some very bad bugs that got into this build we are pulling it and will have a new build soon. Sorry for the inconvenience.

  • JSprojectJSproject Member Posts: 730

    @BlackCloakGS said:
    We found some very bad bugs that got into this build we are pulling it and will have a new build soon. Sorry for the inconvenience.

    No worries, bad things happen. What matters more is what you do about it. Since your are doing what's needed to fix it then that's great!

  • phamtasticphamtastic Member, PRO Posts: 354

    How bad is bad??? Do we need to yank our pending submission from the app store as well?

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    Any game with IAP will be rejected by apple with the 0.11.1.1 build

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    we have pushed stable release 0.11.1.11

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