Chartboost vs. RevMob

rombowichrombowich Member, PRO Posts: 37

There are some Threads about this Thema but Im not really happy with the answers.

I never worked with either Chartboost or RevMob and basically want to know whats better for my Android App. (Startup + Interstitial Ad)

What are the Pros + Cons of both of them? Should I work with both of them? Is there even a "better" one?

Comments

  • ApprowApprow Member Posts: 703

    This is not a real comparison, but it might help you out.
    I prefer chartboost because it looks much sleeker in my games because of the fly in animations. CPI's are always different, but here is a map of the average CPI with chartboost (cant find one for revmob).
    https://www.chartboost.com/en/insights/ios-cpi-by-country

    I also believe that chartboost has more advertisers at the moment in europe (maybe also the US).I might be mistaken but I only saw 1 ad with revmob a month ago while testing.

  • HopscotchHopscotch Member, PRO Posts: 2,782

    Chartboost is definitely more active at the moment in it acquisition of campaigns, subsequently having a better fill rate ... again "at the moment".

    As @Approw states, it also looks better and seems to serve ads with less latency.

  • rombowichrombowich Member, PRO Posts: 37

    Thanks for the feedback, I´ll give Chartboost a try.

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