Camera control?

I just want to know is it possible to take camera control of an actor? I have Camera Control set on a main actor but when the actor dies it's supposed to interpolate upwards (which works perfect ) but I don't want the camera to follow you as you're going up. Is there a way to turn of this control?

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    You could add a new boolean attribute called playerAlive, and create your camera control in a rule that says 'when playerAlive is true, control camera'. When the player dies change playerAlive to false.

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    Okay this is what I have
    when game.PlayerAlive true
    Do: Control Camera
    Else
    If actor collides with enemy
    Change attribute to game.PlayerAlive to false

    for some reason it's not working. I've had a problem understanding how booleans work. Would you mind explaining it again?

    @‌jamie_c

    btw your videos on youtube are really great :) I think I subscribed to your websites

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    wait never mind I got it to work :) thanks so much bro ! @jamie_c

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Great, glad you got it!

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