Application Loader Warning: Missing 64 bit support

Hey - I've uploaded a few apps this week, but today when I submitted a binary for another app I got a warning (Which apparently didn't block the app from processing) that said WARNING: missing 64 bit support.

I am using stable 12.10.

Comments

  • metametmetamet Member, PRO Posts: 80

    Getting this error as well on the latest RC version http://grab.by/BVnA

    XCode is up to date as well FWIW

  • ArmellineArmelline Member, PRO Posts: 5,397

    This is a new requirement coming into force in Feb next year. GameSalad need to update it on the server side, and will have the update in place before 64bit becomes a requirement. Safely ignore it for now :D

  • metametmetamet Member, PRO Posts: 80
    edited November 2014

    Alright - the error only showed up today, so I was alarmed. Thanks for the reply @Armelline‌

  • willkeslingwillkesling Member, PRO Posts: 123

    Here's a screenshot of this for the devs.

  • evertevert Member Posts: 266

    can we ignore it?

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250
    edited December 2014

    Yes. We will have a 64bit build for you before Feb

  • HDowstracoxHDowstracox Member, PRO Posts: 3

    I am getting the error message now and my application will not load. is there a solution?

  • MoogusMoogus Member, PRO Posts: 77

    I got this message too, just ignored it. Glad its being sorted by GS :D

  • KC_GamesKC_Games Member, PRO Posts: 86
    edited January 2015

    Bump. This is the email I got:

    Dear developer,

    We have discovered one or more issues with your recent delivery for "######". Your delivery was successful, but you may wish to correct the following issues in your next delivery:

    Missing 64-bit support - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

    After you’ve corrected the issues, you can use Xcode or Application Loader to upload a new binary to iTunes Connect.

    Regards,

    The App Store team

  • DuesDues Member Posts: 1,159

    @DreamsComeTrue‌ the 64-bit support is availible in the latest RC that you can find here:

    http://forums.gamesalad.com/discussion/76474/release-candidate-0-12-18-is-available-with-ios-64-bit-support#latest

    Hopefully the stable build will be out soon.

  • KC_GamesKC_Games Member, PRO Posts: 86

    Thanks @Dues. I might just need to get that RC although it doesn't seem completely stable yet.

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