Game Jolt / PewDiePie Game Jam Submission -> How to get accepted

BigDaveBigDave Member Posts: 2,239
edited November 2014 in Announce Your Game!

First! I did not had time to further investigate yet, how it will look when they play it.
Here is how you get your apps accepted by game jolt.

  1. Publish your game on Gamesalad Arcade
  2. Create a simple text file using this html code structure

The iFrame you get from the gamesalad arcade version.

  1. Save and close the file
  2. Right click it go to "get info"
  3. Uncheck "hide extentsion"
  4. Change the name from .txt or .rtf to .html
  5. Compress the index.html to a zip
  6. Submit it to game jolt

Comments

  • BigDaveBigDave Member Posts: 2,239

    PS: Sorry for posting in announce your game.

  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,692

    Very clever work around Dave. I hope it all goes through for you. I'll most likely test this myself in the morning. It very late here in the UK.

    +1 Awesome.

  • PH03NIXPH03NIX Member Posts: 72
    edited November 2014

    Hi. Could you explain this process to me @BigDave ? I'm curious as well to find out how to have my game on Gamejolt for PewDiePie's game jam.

  • -Timo--Timo- Member Posts: 2,313

    Thanks for sharing! +1 awesome :)

  • AleksandrGamesAleksandrGames Member Posts: 54

    can i name the file what ever .html, or does it have to be index.html?

  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,692

    @AleksandrGames said:
    can i name the file what ever .html, or does it have to be index.html?

    must be index.html

  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,692
    edited November 2014

    @PH03NIX said:
    Hi. Could you explain this process to me BigDave ? I'm curious as well to find out how to have my game on Gamejolt for PewDiePie's game jam.

    Here you go Phoenix, just change the fields in the attached doc and follow the steps that @bigdave has detailed.

  • PH03NIXPH03NIX Member Posts: 72

    Thanks @gingagaming!

  • ETGgamesETGgames Member, PRO Posts: 190

    It works up until the point of actually playing the game. When the game loads, there is no game. Just a white screen with all the html code being displayed. I tried this on chrome AND safari and the problem persisted

  • Ed_PerkinEd_Perkin Midlands,UKMember Posts: 346

    Any solution @EthaneusTheGreat‌ ? :D

  • PH03NIXPH03NIX Member Posts: 72
    edited November 2014

    When I tried it the game worked fine. Except the fact that the performance of my game on the gamesalad arcade is weird. But that's on gamesalad's fault. Also, when you copy and paste the iFrame, you should take out the "?s=640&mode=embed" part. That's what @iamcartez told me and it worked.

  • Ed_PerkinEd_Perkin Midlands,UKMember Posts: 346

    yay ! its works :)

  • BigDaveBigDave Member Posts: 2,239
    edited November 2014

    Did someone of you manage to play it via their page yet?
    i Don't fin and option to play it. Or do i need to fill out all before hand?

  • PH03NIXPH03NIX Member Posts: 72

    My game works on gamejolt through HTML distribution. http://gamejolt.com/games/arcade/cosmic-charge/38105/

  • ETGgamesETGgames Member, PRO Posts: 190

    Hmm...they both work ( they do however display this code on top of the game{\rtf1\ansi\ansicpg1252\cocoartf1265\cocoasubrtf210 {\fonttbl\f0\fswiss\fcharset0 Helvetica;} {\colortbl;\red255\green255\blue255;} \margl1440\margr1440\vieww10800\viewh8400\viewkind0 \pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\pardirnatural \f0\fs24 \cf0 i have no idea why but at least it works)

    MY GAME STILL DOESNT WORK:((( CHECK IT OUT FOR YOURSELF: http://gamejolt.com/games/arcade/help-suarez/37595/

  • ETGgamesETGgames Member, PRO Posts: 190

    please someone tell me what I'm doing wrong. ![]

  • ETGgamesETGgames Member, PRO Posts: 190

    and this...

  • ETGgamesETGgames Member, PRO Posts: 190

    EUREKA!!! I FOUND THE PROBLEM! IM SO STUPID!

    so basically, what i was doing wrong was saving the code i had made in textedit as a .html

    After multiple attempts, i figured out that this was what i was doing wrong! i had saved the code as an index.html file directly from textedit. In fact, what i needed to do was save it as an rtf (rich text format - the default option) THEN in finder click get info and change the extension from there. WOW. I hope none of you had to go through this extreme pain.

    There is one problem however. There is still that bunch of code i posted earlier being displayed above the game. If someone can figure out how this is done, that would be great!

  • BigDaveBigDave Member Posts: 2,239

    great news guys!

  • ArmellineArmelline Member, PRO Posts: 5,421
    edited November 2014

    @EthaneusTheGreat said:
    After multiple attempts, i figured out that this was what i was doing wrong! i had saved the code as an index.html file directly from textedit. In fact, what i needed to do was save it as an rtf (rich text format - the default option) THEN in finder click get info and change the extension from there. WOW. I hope none of you had to go through this extreme pain.

    There is one problem however. There is still that bunch of code i posted earlier being displayed above the game. If someone can figure out how this is done, that would be great!

    The extra stuff above the HTML is because you're saving it as an RTF (.rtf). An HTML file is just a plain text file with the HTML (.html) extension. What you're doing is saving a rich text file and adding the HTML extension. You need to go into TextEdit, open the Format menu, select "Make Plain Text", and then save that. Once you have it saved as Index.txt, then rename it as before.

  • Followed the steps and got it to work. Check it out http://gamejolt.com/games/arcade/slidey-penguin/44752/

    The only thing I cant figure out is that the right side seems to be cropped by a few pixels.

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