Quantum Sheep presents 'Air Supply SOS (Save Our Sheep)' :)

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Comments

  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,881

    Well deserved!
    Best wishes in the voting!

  • quantumsheepquantumsheep Member Posts: 8,188

    Thanks all for the lovely support - though there's no need to vote for the game!

    Realistically, against that kind of competition, it doesn't stand a chance, bless it!

    To even be considered against said competition though is just fun and hugely rewarding to me personally - that's all I need :)

    It's made my year for sure!

    Cheers,

    QS =D

  • HopscotchHopscotch Member, PRO Posts: 2,782

    Voted. I for one would rather play Air Supply - SOS, some of those big name titles just feel empty.

  • LovejoyLovejoy Member Posts: 2,078

    You are on that list for a reason, don't put yourself below other bud :)

  • LoadedLoaded Member Posts: 240

    Awesome news @quantumsheep !!! Good luck with the voting, I'll be adding my +1. You're in good company but you deserve it :smile:

  • sebmat86sebmat86 Member Posts: 339
    edited February 2015

    It´s the Illuminati All-seeing Eye pyramid on the fourth, green coloured picture! :open_mouth: This game will make you tons of money!!!!!!

    (It looks really good, will try it out when I´ve got the time! :smiley:)
    Cheers,
    /Seb

  • LovejoyLovejoy Member Posts: 2,078

    @sebmat86 said:
    It´s the Illuminati All-seeing Eye pyramid on the fourth, green coloured picture! :open_mouth: This game will make you tons of money!!!!!!

    Good catch, no wonder it got all the attention. Like some people say, the devil pays better.

  • beefy_clyrobeefy_clyro Member Posts: 5,394

    Got my vote

  • iamcarteziamcartez Houston, TexasMember Posts: 648

    Just voted for you man!

  • quantumsheepquantumsheep Member Posts: 8,188

    Appreciate the votes, thanks!

    QS =D

  • quantumsheepquantumsheep Member Posts: 8,188

    Hey all,

    Just a quick note to say that Air Supply SOS is half price for the July 4th weekend!

    You can find it here:

    https://t.co/UoUN3Hm1lx

    Have a great weekend!

    QS =D

  • cbtcbt Member Posts: 644

    Great. I'll make a high score run video for this as well. My video for the Air Supply didn't go as planned but this time I'll do it right.

    Nice to see you QS!

  • 8bitninja8bitninja Member Posts: 367

    @quantumsheep - Have you thought of having a app bundle for your games? I would definitely purchase it if you did.

  • quantumsheepquantumsheep Member Posts: 8,188

    @cbt said:
    Great. I'll make a high score run video for this as well. My video for the Air Supply didn't go as planned but this time I'll do it right.

    Nice to see you QS!

    Nice to see you too :)

    @8bitninja said:
    @quantumsheep - Have you thought of having a app bundle for your games? I would definitely purchase it if you did.

    I'd only really consider it if I made a 4th Air Supply game so I could bundle it as a Trilogy...

    :D

    So not in the immediate future I guess!

    QS =D

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    @quantumsheep said:
    I'd only really consider it if I made a 4th Air Supply game so I could bundle it as a Trilogy...

    I see what you did there

  • quantumsheepquantumsheep Member Posts: 8,188

    Hello everyone, hope you're well!

    I put Air Supply SOS up on Steam Greenlight over a year ago in the hopes that by the time it got greenlit, there may have been the option to export to steam via GameSalad.

    It just got greenlit today! Hurrah! \o/

    I know you can make steam ready games via html5 and a converter thingy, and that GS has taken a more 'educational' direction of late, but is 'native' publishing to steam/pc anywhere near being done yet?

    Thanks in advance!

    QS =D

  • SocksSocks London, UK.Member Posts: 12,822

    @quantumsheep said:
    It just got greenlit today! Hurrah! \o/

    Excellent ! :)

  • MentalDonkeyGamesMentalDonkeyGames Member Posts: 1,276

    Congrats on getting greenlit! Unfortunately, i think the native .exe support is not coming anytime soon (if at all).

  • AlchimiaStudiosAlchimiaStudios Member Posts: 1,069

    Awesome, congratz on greenlight!

    I really hope .exe is still in the realm of possibilities because steam is really a huge market for indies and .exe is a great way for students to share their games.

    In addition, good GS games on steam means good word of mouth for the engine itself.

    @ForumNinja @bdusing

    Any updates on this?

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390

    @quantumsheep Good going. I wondered where you have been these past six months... sleeping from counting too many I suspected. :D

  • HopscotchHopscotch Member, PRO Posts: 2,782

    Great news @quantumsheep , congrats!

  • Glass FrogGlass Frog Member, PRO Posts: 136

    Congrats Quantumsheep, good luck with Robots in Love as well.

  • DigiChainDigiChain Member, PRO Posts: 1,288

    Great news Quantum Sheep!
    I also have GS games which have been greenlit so am hoping .exe export will come along sometime soon... but I'm not particularly optimistic!

  • ChunkypixelsChunkypixels Member Posts: 1,114
    edited September 2016

    As usual, they've launched an initiative without being fully prepared.

    For an educational push, I'd say native PC publishing has to be THE most important feature (thats missing)... even above UI improvements.

    Most educational establishments are on limited budgets, so will kit out departments with PCs, rather than Mac. They will want to be able to publish and demo students work easily across those PCs... not to mobile or Mac.

    So I'd like to think it would be a much higher priority behind closed GS doors, than folk realise.

    But maybe I'm wrong, maybe its not.... wouldn't be a surprise.

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    Awesome!!

  • quantumsheepquantumsheep Member Posts: 8,188

    Thanks everyone for the congrats and encouragement - this is still the friendliest forum out there! :D

    @Chunkypixels said:

    For an educational push, I'd say native PC publishing has to be THE most important feature (thats missing)... even above UI improvements.

    Most educational establishments are on limited budgets, so will kit out departments with PCs, rather than Mac. They will want to be able to publish and demo students work easily across those PCs... not to mobile or Mac.

    So I'd like to think it would be a much higher priority behind closed GS doors, than folk realise.

    But maybe I'm wrong, maybe its not.... wouldn't be a surprise.

    I imagine they could get round that by offering html5 publishing?

    Would love to be able to get this out. Let me have a think about it!

    QS =D

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    Awesome! Congrats man!

  • RowdyPantsRowdyPants Member Posts: 465

    @quantumsheep I :heart: your name. I :heart: your game.
    Wanna be GS partners fo' life? No pressure but lots of pressure.

  • reinaldostampsreinaldostamps Member Posts: 4

    Thank you for sharing.

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