Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
I told you @Socks - your edited comments which contains nothing but periods get forum reaction points. Incredible. Only you could get points for editing posts. :P
@Braydon_SFX said:
I told you Socks - your edited comments which contains nothing but periods get forum reaction points. Incredible. Only you could get points for editing posts. :P
I even have a special alert for @Socks posts so i can see them before turning into dots. I wouldn't want to miss words of wisdom.
@Braydon_SFX said:
I told you Socks - your edited comments which contains nothing but periods get forum reaction points. Incredible. Only you could get points for editing posts. :P
@Braydon_SFX
am facing a problem which is that i wanna make the wheel start rotating when i press the mouse button and still keeps rotating when i release it but i dont seem to find a way to do it except one which is (timer) and for this i cant make ur idea work becuz after it stops it rotates again becoz of the timer
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
@zezocool said:
Braydon_SFX
am facing a problem which is that i wanna make the wheel start rotating when i press the mouse button and still keeps rotating when i release it but i dont seem to find a way to do it except one which is (timer) and for this i cant make ur idea work becuz after it stops it rotates again becoz of the timer
Can you post a picture of how your code is set up?
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
@Lovejoy said:
I even have a special alert for Socks posts so i can see them before turning into dots. I wouldn't want to miss words of wisdom.
Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
@Socks said:
One day the question will be "what would three dots look like next to each other?"
Lol !
So then I ask myself, will you initially write three dots, or will you write some explanation, then edit your post to three dots?
Change Attribute: self.Physics.AngularDrag To: [.5]
When mouse button is down
Constrain Attribute: [self.Motion.AngularVelocity] To: [self.Motion.AngularVelocity+20]
Answers
Use the interpolate behavior.
Interpolate self.Rotation to 0
Duration: X seconds.
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Just posted about how I thought your idea was mistaken . . . . but I got it totally wrong, your idea works just fine !
@Socks the ... edit master, lives for the moment!
I told you @Socks - your edited comments which contains nothing but periods get forum reaction points. Incredible. Only you could get points for editing posts. :P
I even have a special alert for @Socks posts so i can see them before turning into dots. I wouldn't want to miss words of wisdom.
...
One day the question will be "what would three dots look like next to each other?"
@Braydon_SFX
am facing a problem which is that i wanna make the wheel start rotating when i press the mouse button and still keeps rotating when i release it but i dont seem to find a way to do it except one which is (timer) and for this i cant make ur idea work becuz after it stops it rotates again becoz of the timer
Can you post a picture of how your code is set up?
Lol !
So then I ask myself, will you initially write three dots, or will you write some explanation, then edit your post to three dots?
...
Hold on, let me try.
...
See, you got an awesome.
It's magic.
@Braydon_SFX
http://tinypic.com/r/11j6nx3/8
Try this:
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