Deleting Actor's Area
How can i delete the extra area of the triangle ?
Like this :
http://tinypic.com/r/2hh0gnr/8
My main actor will simply be destroyed when it collides with the extra area of the triangle .
This make the game can't work properly.
How can i make its area just fit perfectly to the actor?
Comments
You can't until polygon collision is supported. Right now we have circles and squares.
So i can't use a triangle?
Nope, not unless you calculate the boundaries mathematically.
You can also use three rectangles to make one triangle.
Probably easier.