Out of curiosity, can too much boolean in your code slow down your app?
is there such thing as too much stack of rules within one actor?
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Socks London, UK.Posts: 12,822
@dellagarpo said:
how much is too many rules? lolOne more than is needed for efficient implementation of the actor's functionality.
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tatiang Posts: 11,949
@dellagarpo said:
how much is too many rules? lolSometimes one rule is too many. Sometimes 20 rules are just fine. It all depends on things like Constrain Attribute behaviors, Timers, Loops, etc. There's no set number that indicates a problem.
Answers
Too much boolean? No. Too many rules? Yes.
how much is too many rules? lol
Dang It, lol
I've read in some threads that "constrain attribute" is more likely to affect performance; I haven't come up on booleans doing that.
it does, once i reduced it to a max of 3, it went smooth sailing after.