Cant stop my actors from moving past where I've told them to go.

Phoenix256Phoenix256 Member Posts: 42
edited April 2015 in Working with GS (PC)

When I try to make my actors move to a certain point with the move to attribute, but they fly past where I tell them to go. Is there something I'm doing wrong or is there something I should be doing?

Comments

  • Phoenix256Phoenix256 Member Posts: 42
    edited April 2015

    l

  • SocksSocks London, UK.Member Posts: 12,822

    Can you upload a screenshot of your rules for this actor.

  • Phoenix256Phoenix256 Member Posts: 42

    how do I take a screen shot

  • Phoenix256Phoenix256 Member Posts: 42
    edited April 2015

    Ok I took a screenshot but I cant upload it

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Upload images to a file-sharing site and then post/embed the download link here.

  • Phoenix256Phoenix256 Member Posts: 42


    Ok so if that worked here is a screenshot of one of the actors that won't work.

  • SummationSummation Member, PRO Posts: 476

    @Phoenix256 said:

    Ok so if that worked here is a screenshot of one of the actors that won't work.

    I'm assuming that 126, 146 relative to Scene is not where you want your actors to be?

  • Phoenix256Phoenix256 Member Posts: 42

    no, that's where I told it to go but it goes past that.

  • SummationSummation Member, PRO Posts: 476

    @Phoenix256 Hey, instead of using the Move To behavior, try to interpolate self.position.x and self.position.y to wherever you want it to move to. For me it stops where I told it to stop at.

  • Phoenix256Phoenix256 Member Posts: 42

    ok that makes it stop at the right place but I need to make it go faster and I don't know if I can do that with interpolate

  • SummationSummation Member, PRO Posts: 476

    @Phoenix256 Just decrease the time it takes to get there to make it get there faster.

  • SocksSocks London, UK.Member Posts: 12,822

    @Phoenix256 said:

    Ok so if that worked here is a screenshot of one of the actors that won't work.

    It's just moving too fast, it's over shooting its target ! Like Summation says, use Interpolate instead.

  • Phoenix256Phoenix256 Member Posts: 42

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